Dungeoneering Rewards
Buyable Boosts/Utility
Scroll of life
400,000
15% less seeds used when farming
Scroll of efficiency
400,000
15% of bars saved when doing smithing
Scroll of farming*
400,000
+2 extra farming patches to all types
Scroll of cleansing
400,000
Currently does not provide any boost/utility
Scroll of dexterity
400,000
15% extra output in crafting
Scroll of teleportation
400,000
15% (divided by team size) boost to dungeoneering
Scroll of mystery
500,000
1/5 chance at receiving a mystery box when training dungeoneering
Scroll of proficiency
900,000
15% of planks saved in construction
Scroll of longevity*
800,000
2x increase to slayer task quantities
Scroll of the hunt*
800,000
Gives 2x higher chances of impling spawns, and +4 higher limit on birdhouses (4->8)
[*]Important: Only the scroll of farming, longevity and hunt are currently tradeable/useable. To enable these scrolls you must /minion use item:[Scroll name]
, you can only do this once. All other scrolls work passively while stored in the bank.
Buyable Gear
The following gear can be bought with tokens:
Chaotic Rapier
200,000
Chaotic Longsword
200,000
Chaotic Maul
200,000
Chaotic Staff
200,000
Chaotic Crossbow
200,000
Offhand Chaotic Rapier
100,000
Offhand Chaotic Longsword
100,000
Offhand Chaotic Crossbow
100,000
Farseer Kiteshield
200,000
Amulet of Zealots
400,000
None of the above have any perks or bonuses besides their respective stats except for the Amulet of Zealots which provides an extra 5% boost to the Dwarven Blessing or 10% if killing a mob in the Wilderness.
Additionally, with a Chaotic Remnant (500,000 tokens), the three BiS neck items can be created with /create item:[Item Name]
. These are tradable and require 99 Crafting and 99 Dungeoneering to create.
Amulet of Torture + Chaotic Remnant = Brawler's Hook Necklace - Requires 99 Dungeoneering and Defence.
Necklace of Anguish + Chaotic Remnant = Farsight Snapshot Necklace - Requires 99 Dungeoneering, Defence and Ranged.
Occult Necklace + Chaotic Remnant = Arcane Blast Necklace - Requires 99 Dungeoneering, Defence and Magic.
Gorajan Shards
Gorajan Shards are dropped at a rate of 1/2000 minutes from floor 5+. With DG Master cape that lowers to 1/1000 minutes. WIthout DG master cape and with level 99 dg the droprate is 1/1400 minutes. These can be furthered lowered with a ring of luck to 1/970 and 1/1358 minutes respectively.
Gorajan Armour
Gorajan Armour is made by using Gorajan Shards with Nex Armour. Each piece of armour requires 2 Gorajan Shards to upgrade and will become untradeable. Stats will remain the same as the original Nex Armour but give additional boosts:
2x XP when used to train their respective style (ex. Gorajan Occult Outfit gives 2x Magic XP)
Boost to Dungeoneering XP
Various boosts when using their respective style while on
/k
trips
Set creation
Gorajan items can be made with /smith name: [Item name]
. You can create boots, gloves, helmet, top, legs for each set
Torva + Gorajan Shards = Gorajan Warrior Outfit (Melee)
Virtus + Gorajan Shards = Gorajan Occult Outfit (Magic)
Pernix + Gorajan Shards = Gorajan Archer Outfit (Ranged)
Miscellaneous Buyables
Herbicide
400,000
None
Frostbite
2,000,000
None
Chaotic Remnant
500,000
Secondary for BiS necklace upgrade
Daemonheim Agility Pass
1,000,000
Unlocks Daemonheim agility course
Dungeoneering Dye
4,000,000
Dyes gorajan armour pieces to look like dungeoneering armour
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