Dungeoneering Rewards

Buyable Boosts/Utility

Item
Token Cost
Boost

Scroll of life

400,000

15% less seeds used when farming

Scroll of efficiency

400,000

15% of bars saved when doing smithing

Scroll of farming*

400,000

+2 extra farming patches to all types

Scroll of cleansing

400,000

Currently does not provide any boost/utility

Scroll of dexterity

400,000

15% extra output in crafting

Scroll of teleportation

400,000

15% (divided by team size) boost to dungeoneering

Scroll of mystery

500,000

1/5 chance at receiving a mystery box when training dungeoneering

Scroll of proficiency

900,000

15% of planks saved in construction

Scroll of longevity*

800,000

2x increase to slayer task quantities

Scroll of the hunt*

800,000

Gives 2x higher chances of impling spawns, and +4 higher limit on birdhouses (4->8)

[*]Important: Only the scroll of farming, longevity and hunt are currently tradeable/useable. To enable these scrolls you must /minion use item:[Scroll name], you can only do this once. All other scrolls work passively while stored in the bank.

Buyable Gear

The following gear can be bought with tokens:

Item
Token Cost

Chaotic Rapier

200,000

Chaotic Longsword

200,000

Chaotic Maul

200,000

Chaotic Staff

200,000

Chaotic Crossbow

200,000

Offhand Chaotic Rapier

100,000

Offhand Chaotic Longsword

100,000

Offhand Chaotic Crossbow

100,000

Farseer Kiteshield

200,000

Amulet of Zealots

400,000

None of the above have any perks or bonuses besides their respective stats except for the Amulet of Zealots which provides an extra 5% boost to the Dwarven Blessing or 10% if killing a mob in the Wilderness.

Additionally, with a Chaotic Remnant (500,000 tokens), the three BiS neck items can be created with /create item:[Item Name]. These are tradable and require 99 Crafting and 99 Dungeoneering to create.

  • Amulet of Torture + Chaotic Remnant = Brawler's Hook Necklace - Requires 99 Dungeoneering and Defence.

  • Necklace of Anguish + Chaotic Remnant = Farsight Snapshot Necklace - Requires 99 Dungeoneering, Defence and Ranged.

  • Occult Necklace + Chaotic Remnant = Arcane Blast Necklace - Requires 99 Dungeoneering, Defence and Magic.

Gorajan Shards

Gorajan Shards are dropped at a rate of 1/2000 minutes from floor 5+. With DG Master cape that lowers to 1/1000 minutes. WIthout DG master cape and with level 99 dg the droprate is 1/1400 minutes. These can be furthered lowered with a ring of luck to 1/970 and 1/1358 minutes respectively.

Gorajan Armour

Gorajan Armour is made by using Gorajan Shards with Nex Armour. Each piece of armour requires 2 Gorajan Shards to upgrade and will become untradeable. Stats will remain the same as the original Nex Armour but give additional boosts:

  • 2x XP when used to train their respective style (ex. Gorajan Occult Outfit gives 2x Magic XP)

  • Boost to Dungeoneering XP

  • Various boosts when using their respective style while on /k trips

Set creation

Gorajan items can be made with /smith name: [Item name]. You can create boots, gloves, helmet, top, legs for each set

  • Torva + Gorajan Shards = Gorajan Warrior Outfit (Melee)

  • Virtus + Gorajan Shards = Gorajan Occult Outfit (Magic)

  • Pernix + Gorajan Shards = Gorajan Archer Outfit (Ranged)

Miscellaneous Buyables

Item
Token Cost
Use

Herbicide

400,000

None

Frostbite

2,000,000

None

Chaotic Remnant

500,000

Secondary for BiS necklace upgrade

Daemonheim Agility Pass

1,000,000

Unlocks Daemonheim agility course

Dungeoneering Dye

4,000,000

Dyes gorajan armour pieces to look like dungeoneering armour

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