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The official Wikipedia for Bot School Old. This wiki contains information and guides specific to BSO.
This page is a guide for getting started on BSO if you're new to the bot. It is not an efficiency guide, or a guide designed for ironmen.
This wiki is intended as an extension of the Old School Bot wiki It will contain information unique to BSO rather than recreating information found at the OSB wiki.
Invite Link for BSO:
There are five extremely rare items called that each boost all xp gains by 1% with an additional 1% added if you have all 5 equipped.
Having a equipped anywhere will give a global 3% boost to all xp gained. This goes up to 8% when training the skill you have mastery in.
A community spreadsheet, available , shows all the best exp rates of each skill. You are also able to enter your own exp and see the time left to reach various xp milestones.
There are many ways to increase your minion's max trip length in BSO. The default time is 30 minutes. This can be increased with
by 3 minutes at tier 1, 6 minutes at tier 2, and 10 minutes at tier 3+. You can gain 15 seconds for every 2.5b value (including Skipper bonus) you have sacrificied up to a maximum of +1 minute at 10b. This is multiplied 3x with tier 3+ patron for +3 minutes at 10b. The
increases your max trip length for all things /k by 20% as well as dungeoneering trips by 10% along with an additional +6.18 minutes gained from having level 120 hp. Zak will extended your max trip by 40% (these 20% and 40% boosts are not applied to the time from sac value nor from leagues). Finally for having 50k+ league points you will gain an additional +1 minute to your max trip length.
The maximum current trip length is
therefore (30+10+(110/89*5))*1.2*1.4+3+1 =
81.582
minutes
This guide assumes you have bought a minion (/minion buy
) and have read the . Once you have mid-level equipment (Barrow's or Godwars equipment) and a few mid to high level stats (80s+), then you are done with the early game prep for BSO.
Most of the content within BSO takes place in the endgame, with a few exceptions such as , , and some . To build up early money aside from what you earn levelling skills, it is advised to frequently redeem your /minion daily
, as well as opening or selling any mystery boxes you may receive for extra money. You can also earn decent money while training combat stats by levelling your skill. Much of the content before doing end game content (which consists mainly of custom bosses) is levelling stats and gathering money to purchase better gear from other players.
Once you have a decent amount of money, you can kill demi-bosses as a method of earning a decent amount of cash from unique drops and . These demi-bosses consist of, in order from lowest requirements to highest: , , *, *, *
*These bosses are better fought with higher tier equipment, so read the following:
It is advised that after you have killed the demi-bosses enough to afford better gear to focus on killing and for the best weapons and armour, respectively. Having these gear pieces unlocks the current end stage of the game, consisting of bosses with high requirements and high rewards. , , , and are all late-game bosses that reward BIS gear items for different activities.
As far as content goes, the above is the current endgame for PvM. However, there are various skilling activities and minigames not listed in this guide that are easily accessed on other wiki pages. If you wish to be more involved with BSO then it is highly recommended that you read up on a few, if not most, of the wiki pages in order to have a better grasp on everything available within the bot.
This page covers all of the Combat based Skills, those being: Attack, Strength, Defence, Ranged, Mage, and HP.
Weekend - 10% boost to /k during the weekend
Infernal Slayer Helmet (i) - 22% boost to slayer tasks
Rocktails - 7% boost to /k when food is consumed
Full Gorajan and a combat master cape for the respective skill you are training
The best xp rates for these skills are obtained through killing Vet'ion with the maximum possible boosts; those being the following:
Leagues is the name for the feature where you can complete tasks in BSO for points, which can be spent on rewards. Leagues is *not* the same as leagues in OSRS, nor is it meant to be.
Leagues is done on the BSO bot
Leagues is permanent
Leagues is optional and not required for anything
Leagues is just a fun extra thing you can do if you want to
/leagues check
: see your current overall leagues progress
/leagues claim
: claim all available/points tasks.
/leagues view_task
: view a specific task and how many have completed it
/leagues view_all_tasks
: view all leagues tasks
/leagues view_all_tasks exclude_finished:True
: view all tasks, excluding ones you have finished.
/lb leagues
: see the leagues leaderboards
You complete tasks in BSO.
You use /leagues claim
to claim points
You spend those points for rewards.
You have 2 separate point balances, one for OSB and one for BSO. So, if you claimed a task and got 100 points, you can spend 100 points in OSB and spend 100 points in BSO too, as they are separate.
You have to claim (using /leagues claim) in order to mark the tasks as finished and get points.
All Leagues rewards that you can get in OSRS, are available to buy with points in OSB.
You buy them using /buy
. For any ornament kit items or similar, such as trailblazer graceful, you can use /create
to make the resulting items.
+1min max trip length can be claimed at 50k points. Its a permanent, global +1min max trip length extension to any/all trips.
Neither of the above rewards 'charge' or remove points from your point balance, they are just unlocked for free. You'll automatically get them next time you /leagues claim
if you have enough total points.
We plan to add more BSO rewards in the future.
/build
Elder Plank - Made with /activities plank_make
using Elder Logs, base cost = 8.5k (strongly advised to use Demon Butler unless using speed 5)
Elder Table - Made at 105 Construction with Elder Planks
Carpenter's helmet, Carpenter's shirt, Carpenter's trousers, Carpenter's boots, Construction master cape
Elder Table
15,633,221
n.b. you can increase sawmill speed with /activities plank_make action:Sawmill type:[Plank] speed:[x]
at an additional cost. The sawmill charges 2x the base cost and an additional increase for higher speeds
1x speed - 2x cost
2x speed - 3.46x cost
3x speed - 5.2x cost
4x speed - 7.6x cost
5x speed - 10.6x cost
/cook, /kibble
Rocktail - Cooked from Raw Rocktail at lvl 120 cooking
Kibble - Used as bait when training Hunter
Create kibble with /kibble kibble:[Kibble name] quantity:[x]
using all of the resources listed. This gives cooking and herblore xp
Simple Kibble: Requires 105 Cooking and 85 Herblore. Used to hunt sand geckos.
Herb: 5x Marrentill or Tarromin
Crop: 2.5x Cabbage or Potato or Avocado
Fish: 5 HP worth of any raw fish
Delicious Kibble: Requires 110 Cooking and 110 Herblore. Used to hunt eastern ferrets.
Herb: 10x Cadantine or Kwuarm
Crop: 5x Strawberry or Papaya fruit or Mango
Fish: 190 HP worth of any raw fish that heals at least 19HP
Extraordinary Kibble: Requires 120 Cooking and 100 Herblore. Used as Eagle tame food.
Herb: 15x Torstol or Dwarf weed
Crop: 7.5x Orange or Pineapple or Lychee
Fish: 15x Raw Rocktail
Cooking master cape > Dwarven Gauntlets > Remy
Rocktail
4,696,800
Simple Kibble
11,124,000
- 40% boost to /k outside the wilderness
- 20% boost to /k
- adds 5% boost to Dwarven Blessing. Additional 5% boost for /k in the wilderness
- 10% boost to /k for having the appropriate full set of gorajan equipped.
- 15% boost to /k when training melee (ranged and magic master capes will add 15% boost when training their respective skills)
- 18% boost to slayer tasks
- 3x boost to /k in wilderness
- 8% boost when training magic, uses 5 elder runes per charge.
- 37%-65% boost when using a cannon
You can see all of them here:
, the leagues pet, can be claimed at 40k points, The pet is untradeable, and has no perk. It cannot be regained if you drop it or do something with it.
Ancient Rejuvenation Pool - Built at 105 construction using 500 brews, 150 restores, 100 stams, 200 prayer pots, 30 elder planks, and 20 marble blocks. It must be built on top of an ornate rejuvenation pool, and it provides a boost to , Corp, , and .
- 15% of planks saved in construction
- Hatches Nursery Eggs at 2x Speed
- 40% Speed boost to /build
- Perkless custom pet
- 2x Cooking Speed (1.5x on wines)
- 3x Cooking Speed (does not work with /kibble; does not work with wines
; does not stack with Remy)
- 5x cooking speed (does not stack with other boosts; does not work with /kibble
; does not work with wines)
- Increases mark of grace rate and eliminates level-scaling for marks of grace
- 2x speed boost at Hallowed Sepulchre
- Allows access to the best agility course at lvl 101 agility.
Daemonheim agility course - Chance to find dungeoneering dyes and gorajan shards (; i.e. 1/2000 becomes 1/5000)
- While doing this minigame you can receive agility experience at about 1/4th of the strength xp you receive
- Acts as a full set of graceful
- 36k/hr passive xp and 1.9x speed boost to /laps
- converts marks of grace found on trips into bonus xp
These are the rules of Bot School Old. Breaking these rules will get you banned (blacklisted) from the bot, or your bank/stats wiped.
1. Follow all of the Jagex/RuneScape rules and ToS. We strictly do not allow anyone breaking RuneScape rules, and will ban anyone doing so. 2. No botting/autotyping/macroing, this is also against Discord ToS. 3. No RWT. This includes ANYTHING related to RWT in the real osrs game, bot GP, or real money. You cannot buy/sell anything from OSRS and/or the bot for real money. 4. No alt accounts, you are only permitted to use the bot on 1 account per person, unless its an ironman. 5. No Exploitation of bugs to gain items/GP in an unintended way, and report any bugs of this nature ASAP.
Player-run gambling and loans are allowed but are mostly at your own risk. Anything that involves real money or RS3/OSRS GP are not allowed. Read and follow these instructions, they apply to both player-run gambling and loans. If you don't follow these basic instructions, we will not help you if you get scammed.
Only do it with people you trust and know, or that have people who can vouch for them.
If doing a loan, ask a few questions - if they have any unpaid loans and how they plan to pay you back. If doing a gamble, make sure they actually have the items/GP to pay if they lose.
Before doing it, make a clear and defined agreement in writing. If it's a loan, specify terms. If it's a gamble, make sure the rules of winning are clear/agreed.
Use common sense, think about it before you do it.
If you follow these instructions, you are unlikely to get scammed, and if you do we'll try to help you. If you don't bother to follow any of these instructions, you are likely to get scammed. In any case we will blacklist people for scamming, but make no guarantee you'll get any GP back.
/dg start
There are 7 floors. Each floor requires +20 DG lvl to the last and increasingly higher stats in other skills, especially combat.
/dg start
to start training dungeoneering. You can only do a floor for which you have the required stats, it will automatically pick the highest floor you can do.
/dg buy item:[name]
to buy a reward.
/dg stats
to see your tokens, max floor, and shard boosts
Whilst doing floor 7 there is a 1/20k per minute chance of obtaining a gorajan bonecrusher (u). I.e. if you do a trip that lasts 1 hour 4 minutes, you would have 64 rolls at 1/20k to receive it.
You recieve dungeoneering tokens at a rate of xp/40
Scroll of Teleportation - 15%
Dungeoneering Cape - 5% if you have Scroll of Teleportation
Dungeoneering Master Cape - 10% if you have Scroll of Teleportation (does not stack with Dungeoneering cape)
Gorajan armour - 6% per completed set
Party Size - 5% for every person in a mass starting from a party of 2 to a limit of 25%
You receive less XP if doing a floor lower than your max floor.
Dungeoneering boosts, excluding party size, are divided by the number of players in the mass.
Ring of luck - 5%
lvl 99 Dungeoneering - 30%
Master Dungeoneering Cape - 2x (does not stack with the 30% from having lvl 99)
The best way to train dungeoneering is to use xp lamps to lvl 100 and then train on the best floor you can do with as many people as you can.
While doing dungeoneering in dungeons of Floor 5+, you have a chance of getting a tradeable Gorajan shard. You can combine 2 of these with a nex armour piece to make a gorajan armour piece, using smithing. (see ).
/craft
Royal dragon leather - Made by tanning Royal dragonhide
Heat Res. Vial - Made with molten glass and athelas paste
Carapace Armour (Adamant equivalent) - helm, legs, gloves, torso, boots
Klik when tanning, Dwarven Greathammer when crafting, Crafting master cape, Materials for Master Hammer and Chisel invention.
Heat Res. Vial
2,630,953
Royal dragonhide body
16,180,364
- 2x Speed boost to Crafting
- Provides 3x boost when tanning (Do not use in conjunction with the Dwarven Greathammer, as it will override the pet perk)
Royal dragonhide - Highest tier hide obtained from killing
- 15% extra output in crafting
- 45% Speed boost to Crafting (doesn't work with tanning)
- Automatically tans hides obtained from /k
How to get to 120 and beyond
If Divination is your lowest skill, then start with /minigames tears_of_guthix start
Run a trip every day. You do NOT need to equip the diviner's outfit to receive the boost.
Scroll of life
400,000
15% less seeds used when farming
Scroll of efficiency
400,000
15% of bars saved when doing smithing
Scroll of farming*
400,000
+2 extra farming patches to all types
Scroll of cleansing
400,000
Currently does not provide any boost/utility
Scroll of dexterity
400,000
15% extra output in crafting
Scroll of teleportation
400,000
15% (divided by team size) boost to dungeoneering
Scroll of mystery
500,000
1/5 chance at receiving a mystery box when training dungeoneering
Scroll of proficiency
900,000
15% of planks saved in construction
Scroll of longevity*
800,000
2x increase to slayer task quantities
Scroll of the hunt*
800,000
Gives 2x higher chances of impling spawns, and +4 higher limit on birdhouses (4->8)
[*]Important: Only the scroll of farming, longevity and hunt are currently tradeable/useable. To enable these scrolls you must /minion use item:[Scroll name]
, you can only do this once. All other scrolls work passively while stored in the bank.
The following gear can be bought with tokens:
Chaotic Rapier
200,000
Chaotic Longsword
200,000
Chaotic Maul
200,000
Chaotic Staff
200,000
Chaotic Crossbow
200,000
Offhand Chaotic Rapier
100,000
Offhand Chaotic Longsword
100,000
Offhand Chaotic Crossbow
100,000
Farseer Kiteshield
200,000
Amulet of Zealots
400,000
None of the above have any perks or bonuses besides their respective stats except for the Amulet of Zealots which provides an extra 5% boost to the Dwarven Blessing or 10% if killing a mob in the Wilderness.
Additionally, with a Chaotic Remnant (500,000 tokens), the three BiS neck items can be created with /create item:[Item Name]
. These are tradable and require 99 Crafting and 99 Dungeoneering to create.
Amulet of Torture + Chaotic Remnant = Brawler's Hook Necklace - Requires 99 Dungeoneering and Defence.
Necklace of Anguish + Chaotic Remnant = Farsight Snapshot Necklace - Requires 99 Dungeoneering, Defence and Ranged.
Occult Necklace + Chaotic Remnant = Arcane Blast Necklace - Requires 99 Dungeoneering, Defence and Magic.
Gorajan Shards are dropped at a rate of 1/2000 minutes from floor 5+. With DG Master cape that lowers to 1/1000 minutes. WIthout DG master cape and with level 99 dg the droprate is 1/1400 minutes. These can be furthered lowered with a ring of luck to 1/970 and 1/1358 minutes respectively.
Gorajan Armour is made by using Gorajan Shards with Nex Armour. Each piece of armour requires 2 Gorajan Shards to upgrade and will become untradeable. Stats will remain the same as the original Nex Armour but give additional boosts:
2x XP when used to train their respective style (ex. Gorajan Occult Outfit gives 2x Magic XP)
Boost to Dungeoneering XP
Various boosts when using their respective style while on /k
trips
Gorajan items can be made with /smith name: [Item name]
. You can create boots, gloves, helmet, top, legs for each set
Torva + Gorajan Shards = Gorajan Warrior Outfit (Melee)
Virtus + Gorajan Shards = Gorajan Occult Outfit (Magic)
Pernix + Gorajan Shards = Gorajan Archer Outfit (Ranged)
Herbicide
400,000
None
Frostbite
2,000,000
None
Chaotic Remnant
500,000
Secondary for BiS necklace upgrade
Daemonheim Agility Pass
1,000,000
Unlocks Daemonheim agility course
Dungeoneering Dye
4,000,000
Dyes gorajan armour pieces to look like dungeoneering armour
/divination harvest_memories
Divination is a skill where you harvest Divine energies from Memories.
Memory harvesting is the primary method for training in Divination. It involves capturing memories to convert them into experience points (XP) or energy.
Convert to XP: Converts memories directly into XP. This is the default method. No one should use this method.
Convert to Energy: Converts memories into energies. This is the main way you gain energies.
Convert to XP With Energy: Utilizes energy for higher XP/hr but at a cost. This is the highest XP/hr and consumes energies.
Only one of the above inventions can be used at a time.
Jar of memories: When equipped, extends your maximum trip length by 7 minutes.
Boons: Increases XP by 10%, if you have the appropriate boon unlocked.
Guthixian Cache Boost: 20% extra XP and energy for one trip per boost.
Divination potion: Variable extra energy/xp and +10 level boost for /memoryharvest (Allows you to do higher tiers before having the required level)
Diviner's outfit - 4% xp boost
You can receive Divine eggs from memory harvesting (Excluding the convert with energy method), which can be opened for some random energy, and which drop a Jar of memories.
You can receive the Divination pet, Doopy!
The highest tier of energy, Ancient, requires that you have unlocked the city of Atlantis by receiving any Depths of Atlantis raid reward.
Using energy, you can make 'Boons', which are items that boost XP from that particular energy by 10%.
Energies are used to make the boon for the next tier up. As such, there is no Pale boon, and Pale energy is used to create a Flickering boon. Ancient energy, being the highest tier, is not used for making any boon.
Create a boon using /create
Use the boon, consuming it, using /use
Portents are items that give you helpful boosts/perks in certain places. They are created using divination energies.
Create the portent using /create
Use it with divination charge_portent
to receive the portent charges.
Check your charges and view information about a specific portent using: /divination portent
.
Cache Portent: Converts cache boosts into tradable items.
Rogues Portent: Triples loot from pickpocketing.
Lucky Portent: Doubles loot from IC rewards and XP from tears of Guthix.
Rebirth Portent: Allows you to receive divine eggs from any gathering skills.
Dungeon Portent: Boosts dungeoneering XP (use /rates
for XP/hr).
Spiritual Mining Portent: Enhances XP in mining with stone spirits (use /rates
for XP/hr).
Pacifist Hunting Portent: Releases hunting catches for extra XP (use /rates
for XP/hr).
Graceful Portent: Increases agility XP (use /rates
for XP/hr).
: Boosts XP/hr by 30%
: Gives 30% more energy, and allows memories to drop Clue scrolls.
-
/farming plant
Custom Content
Blood Orange seed - Plant at 92 Farming in fruit tree patch, gives Blood orange when harvested (used to make Vial of Blood)
Avocado seed - Plant at 99 Farming in bush patch, gives avocados when harvested.
Athelas seed - Plant at 99 Farming in herb patch, gives Athelas Herbs when harvested.
Mango seed - Plant at 105 Farming in bush patch, gives mangos when harvested.
Korulsi seed - Plant at 110 Farming in herb patch, gives grimy Korulsi when harvested.
Lychee seed - Plant at 111 Farming in bush patch, gives lychee when harvested.
Grand crystal acorn - Plant at 115 Farming in Crystal Tree patch, gives Crystal Shards when harvested.
Mysterious Tree seed - Plant at 120 Farming in tree patch, gives various Mystery Boxes when harvested.
1500/3000 QP - Unlocks additional patches for custom crops
Moondash Charm - /use to gain 25% speed boost
Athelas
1,235,501
15,270,786
Korulsi
386,179
4,773,172
/fletch
Hellfire Arrows - Crafted using 1 headless and 1 Ignecarus Scale (1:1:5 ratio) at 110 Fletching
Elder Longbow (u) - Fletched from Elder logs at 105 Fletching
Elder Longbow - Fletched with Elder Longbow (u) and bowstring at 105 Fletching
Fletcher's Skilling Outfit - 3% bonus xp to /fletch
Scruffy, Dwarven knife, Fletching master cape, Fletcher's outfit
- 2x boost to Wintertodt
- 2x loot at Wintertodt
- 2x loot at Wintertodt
- 2.5% xp boost
- 2.5% xp boost
Spirit weed seed - Plat at 99 Farming in herb patch, gives when harvested.
Advax berry seed - Plant at 111 Farming in bush patch, gives when harvested.
- Gives +2 patches of all types. You must /minion use item:Scroll of farming
to receive the bonus patches.
- Gives +3 patches of all types. Obtained via crafting with 110 Crafting using Ent hides dropped from . Works from bank
- 15% less seeds used when farming
- Save 15% seeds. (50% if you have the cape and scroll of life); 1/10 chance per seed of a mystery box. +100% harvest
- +100% harvest and crops can't die
- +100% increased yield - does not work on Mysterious Trees
Hellfire bow - Crafted using 1 , twisted bow, zaryte bow, and 3 smouldering stones at 110 Fletching
- 2x fletching speed
- 2x fletching Speed (stacks with Scruffy)
Hellfire Arrow
550,851,923
Elder Bow (u)
10,940,725
Elder Bow
15,467,922
Elder Bow (Both)
12,816,278
/mix
Create Athelas paste from crushing the Athelas herb. /mix name: athelas paste
Craft Heat res. vials with molten glass and athelas paste. /craft name: heat res. vial
Mix a Super antifire, 4-dose brew/restore into the heat res. vial. E.g. /mix name: heat res. brew
.
Create Crystal Dust from crystal shards. /create name:crystal dust
Combine Korulsi and 10 Crystal Dust with one base potion. (Stamina, Restore, Brew, Divine Water)
Mix 1x Advax berry with 1x Spirit weed.
Grants variable extra energy/xp and +10 level boost when harvesting memories. This allows you to harvest higher tiers without the required level.
Neem Oil - made with Neem Drupe and Jug of Water.
Dragon's Fury - (a potion made at 120 herblore using 3 Ignecarus Scales and 1 Abyssal Dragon Bones)
Herblore master cape, Invention materials for Mecha Mortar invention
- 2x Speed boost to Fishing
- Cooks caught fish when equipped (No cooking xp granted)
- 45% Speed boost to Fishing
- 10% chance per potion made to get an extra potion
- 45% Speed boost to Herblore
- Perkless pet found while Mixing
Heat Res. Potions
5,168,727
Enhanced Potions
3,595,636
Simple Kibble
5,562,000
/invention disassemble
Invention is a skill where you disassemble items to get materials, and then use those materials to make inventions. Inventions are items which give you boosts and perks, at the cost of materials. You need level 90 Crafting to train Invention.
All aspects of the Invention skill are accessed using /invention
Using /invention disassemble
, select the item you want to disassemble.
You will disassemble those items into materials. The materials you get are dependent on the group the item is in. For example, items in the Food group will give Organic materials at a 100% ratio. However, some items are obviously more valuable, like a Shark vs a Trout. Check out /invention tools command:Material Groups for a full list of items you can disassemble.
Use /invention materials
to see what materials you own. Note: They are not tradeable, and cannot be transferred to other players.
The difference between items (e.g. Shark vs Trout) is their level, a Shark has a higher level - and the level determines the Junk Chance of the item, so a Shark is much less likely to become junk. Everything has a chance (high or small) of becoming junk.
The amount of XP you get from disassembly is dependent on the level of the item and your invention level.
Now you have materials!
Use /invention research
to research with a particular material type, effectively sending your minion to use this material and try to research and discover things it can make with it.
If successful, you will discover a blueprint which uses the material that you are researching with. For example, if a particular invention uses sharp materials, and you're researching with sharp materials, you have a chance to unlock the blueprint for it.
Blueprints only need to be unlocked once, and they grant you the ability to create that invention.
Now you have materials, and the blueprint for the Invention you want!
Use /invention invent
to create the particular invention you want.
Inventions cost materials to make, and some inventions cost items to make. These are one-time costs.
Once you have made an invention, if its one that works from the bank, its ready to go! If it's one that needs to be equipped (like Silverhawk boosts), then you'll need to equip them.
Inventions cost a small amount of materials each time you use them.
You can use /config user toggle_invention invention:name
to temporarily toggle a invention off, if you don't want to use it.
That's it! Your inventions will never break or need to be created again. You cannot trade inventions.
Superior Bonecrusher (70)
25% bonus xp over Gorajan Bonecrusher
Pious[5] Sharp[1] Magic[4]
Dwarven Toolkit (80)
35% speed boost to disassembly
Dwarven[8] Metallic[2]
Superior Inferno Adze (80)
Automatically burns logs chopped and smelts ores mined. Costs nothing to use.
Sharp[3] Base[3] Metallic[1] Magic[3]
Superior Dwarf Multicannon (80)
37%-65% speed boost to pvm when cannoning
Strong[4] Heavy[2] Metallic[4]
Mecha Rod (85)
45% speed boost to fishing
Flexible[5] Organic[3] Strong[2]
Master Hammer and Chisel (90)
45% speed boost to crafting
Simple[3] Sharp[2] Metallic[2] Swift[3]
Quick Trap (90)
25% speed boost to box-trap hunting
Precious[1] Magic[6] Organic[3]
Silverhawk Boots (90)
1.9x speed boost to agility, up to 36k agility xp/hr fully passive (Must be equipped)
Swift[5] Protective[1] Dextrous[4]
Mecha Mortar (95)
45% speed boost to herblore
Organic[8] Metallic[2]
Portable Tanner (95)
Tans hides you get from PvM
Metallic[2] Plated[3] Organic[5]
Chincannon (100)
60% speed boost to raids at cost of raid loot.
Explosive (10)
Wisp-buster (100)
30% xp boost to Divination
Pious[4] Powerful[1] Magic[4] Heavy[1]
Divine Hand (100)
30% boost to energy yield in Divination
Pious[2] Magic[7] Strong[1]
Drygore axe (100)
10x success multiplier to woodcutting (Compared to 8x for Dwarven)
Drygore[7] Sharp[3]
Moonlight Mutator (100)
Converts random seeds into zyogmite spores
Organic[5] Magic[5]
Webshooter (100)
20% speed boost to all hunting and 30% boost to passive implings
Strong[4] Flexible[4] Organic[2]
Drygore Saw (105)
40% speed boost to construction
Drygore[7] Sharp[3]
Arcane Harvester (110)
Increases farming yield by 100%
Organic[5] Magic[5]
Clue Upgrader (110)
Chance to upgrade Beginner-Elite clues to next tier when received as loot in PvM.
Treasured[8] Metallic[2]
Abyssal Amulet (120)
Boosts runecrafting by varying amounts depending on the rune
Magic[4] Metallic[2] Treasured[2]
RoboFlappy (120)
Magic[4] Organic[2] Metallic[4]
There are bank filters for every material to show all items in your bank which give a particular material. For example, if you want sharp materials, you could do /bank filter:sharp-material
to see all items you can disassemble to get some
If your goal is just to train Invention, or to reach level 120, you can just disassemble cheap items! You don't have to disassemble expensive, valuable items.
There's a collection log for Invention, showing all the Inventions, and the pet it comes with.
Inventor's Outfit - 4% xp boost to disassemble
Master capes give a 5% junk chance reduction for a group relating to their skill. For example, the Mining master cape reduces the junk chance of the Ores group by 5% - meaning that when you're disassembling items from the Ores group, you'll be getting effectively 5% more materials!
Smithing master cape
Metals
Mining master cape
Ores
Woodcutting master cape
Logs
Firemaking master cape
Ashes
Herblore master cape
Potions
Farming master cape
Organic
Cooking master cape
Food
Fishing master cape
Raw Food
Construction master cape
Planks
Fletching master cape
Bows, Unstrung Bows
Crafting master cape
Jewelry
Runecraft master cape
Talisman, Runes
Ranged master cape
Projectiles
Attack master cape
Swords, Longswords
Strength master cape
Blunt Weapons, Maces
Defence master cape
Shield, Defender
Magic master cape
Magic
Prayer master cape
Bones
Dwarven toolkit (Invention)
35% faster disassembly
Invention master cape
5% faster disassembly
Invention master cape
5% extra materials
Inventor's outfit
4% xp boost
Invention has a minigame, .
Provides double loot from minigames, replicates the effect of the discontinued pet but with material costs
This guides purpose is to serve as a quick guide to reach level 99 Invention. It is not the absolute fastest way to level 99. Nor is it the most efficient for getting a variety of materials. I recommend you reach level 99/120 first using this guide and then figure out what inventions you want to aim for.
Level 1 - 11: 652 Potato seed
Level 11 - 26: 933 Opal bolt tips
Level 26 - 35: 553 Jade bolt tips
Level 35 - 40: 367 Jug of wine
Level 40 - 42: 201 Jug of wine
Level 42 - 45: 298 Curry tree seed
Level 45 - 50: 727 Curry tree seed
Level 50 - 55: 887 Gold bar
Level 55 - 60: 1,221 Zulrah's scales
Level 60 - 65: 1,723 Yew logs
Level 65 - 70: 2,457 Diamond bolt tips
Level 70 - 75: 3,507 Black Chinchompa
Level 75 - 80: 5,089 Magic logs
At level 80 disassemble 5-8 Dwarven Bars, research Metallic material until you unlock the Dwarven Toolkit blueprint, and invent the Dwarven Toolkit.
Level 80 - 85: 7,389 Shark
Level 85 - 91: 13,762 Mithril bar
Level 91 - 95: 13,137 Manta ray
Level 95 - 99: 18,030 Adamantite bar
Level 99 - 120: The best xp/hr for the rest of your invention career will be disassembling level 99 items. Those being: Rocktail, Raw Rocktail, Elder Bow, Runite Bar. However this will not get you the variety of materials you need to power all of the amazing inventions.
/runecraft
Lvl 120 Runecraft - 2x Elder runes
Fire rune, Water rune, Air rune, Earth rune, Body rune, Mind rune
65%
Mist rune, Mud rune, Dust rune
35%
Lava rune, Steam rune,Smoke rune
20%
Death rune, Astral rune, Wrath rune, Law rune, Nature rune
50%
Chaos rune, Cosmic Rune
60%
Blood rune, Soul rune
65%
Blood rune (zeah), Soul rune (zeah)
95%
Elder rune
65%
Equipped anywhere: Full Graceful, Runecraft master cape, Obis, Master runecrafter outfit
Equipped in skilling: Raiments outfit
ODS
~211k
Lava Runes
4,997,932
Elder Runes
5,788,081
/offer
/hunt
Chimpchompas - Requires 99 hunter, any MR greegree, and 1 banana per catch as bait
Hunter master cape, Sandy
Wildy setup - Royal d'hide body and chaps (cost effective)
Xp rates without Hunter Master Cape
Elder Birdhouse
3,255,309
Sand Gecko
562,955
Black Chinchompa
1,545,000
/mine, /k name:moktang
Dark Animica - Mined at 105 mining, used to create the Void Staff
Obsidian - Mined at 80 mining, used to create volcanic items.
Volcanic pickaxe - 1.24 tick speed mining, requires 105 mining
Offhand volcanic pickaxe - +150% quantity when mining, destroys all ores except obsidian while equipped, requires 100 Strength and 105 Mining - This stacks with powermining
Volcanic pickaxe, Offhand volcanic pickaxe, Expert mining gloves, Prospectors outfit, Mining master cape
/slayer new_task
Size Matters - 2x task length
Block and Roll (5000 Slayer Points) - +3 blocks
elite combat achievements - 25% more superiors
For EHP only use Konar and adhere to the following blocks, skips, and unlocks
Blocks: Hydras, Drakes, Wyrms, Black Demons, Cave Krakens, Hellhounds, Greater Demons, Kalphites, Fire Giants
Skips: Aberrant Spectres, Adamant Dragons, Blue Dragons, Brine Rats, Bronze Dragons, Gargoyles, Iron Dragons, Kurasks, Mutated Zygomites, Rune Dragons, Skeletal Wyverns, Steel Dragons, Trolls, Turoths, Waterfieds.
Task Extensions: Nechs Please, To dust you shall return, Bleed me dry, Ankou Very Much, Augment my Abbies
Unlock Stop the Wyvern and do not unlock any additional tasks.
With all of these steps in place, one can expect to receive a rough average of 3m xp/h.
Consider getting the inventor's outfit from at some point, for 4% bonus XP.
Elder Runecrafting - the process of creating Elder Runes, which are unlocked when you have an . Need level 105 to craft.
Abyssal pouch - Holds 64 essence (increases maximum to +89 inv spaces from pouches). Created using a giant pouch and an with /create
item:
abyssal pouch.
Requires 90 RC to use. Ensure you create a new giant pouch after creating this.
Elder pouch - Holds 128 essence (increases maximum to +216 inv spaces from pouches). Created using an Abyssal pouch and an with /create
item:
elder pouch.
Requires level 105 RC to use. Ensure you create a new Abyssal pouch after creating this.
- 2x speed boost to Runecraft but uses 3x essence
- 10% xp boost to Runecraft
- 2x speed boost to Runecraft
- Invention that boosts runecraft xp by varying amounts depending on the 'tier' of the rune. See the table below
- 2x-4x xp boost from /offer
Abyssal Dragon Bones - Bis bones obtained from
Royal Dragon Bones - Bis bones obtained from
Gorajan Bonecrusher - Passively crushes bones obtained from /k
trips. Create by combining the with 3 gorajan shards
- 40% Less Prayer Potions consumed while using Dwarven Blessing
- 25% xp boost to the Gorajan Bonecrusher
Elder Birdhouses - can be set at level 99 Hunter, giving random seeds and a chance at
- +4 Birdhouses
Sand Geckos - can be hunted at 120 Hunter, 99 Agility, and 99 Fishing, consuming 1 simple kibble per 8 geckos. They reward various mystery boxes, and have a chance to give the pet
Eastern Ferret - can be hunted at 96 Hunter, consuming 1 delicious kibble per 2 ferrets. Chance at pet
- 3x hunter loot (2x sand gecko loot w/ Hunter Master Cape)
- 2x Speed boost to Hunter, +4 birdhouses, 2x loot from Sand Geckos with Sandy equipped, 2x implings
- 25% Speed boost to Hunter
- gives 1.2x xp boost at Volcanic Mine
- 1.5 tick speed mining, 3x boost to Volcanic Mine, requires 99 mining
- 2x nuggets and minerals
Dark Animica
2m
Volcanic Mine
1,413,304
1,676,614
- Provides a +18% boost on task (+22% when imbued)
- 2x task length
Pore Decisions - Unlocks tasks within the
- Doubles the amount of superiors you kill on a task
n.b. for boosts please see the section
List of bosses in bso. These bosses typically prove best-in-slot gear upgrades or other high tier equipment. Igne tame cannot kill. Ori does not work. Dtd does not work.
The Kalphite King is a strong boss, known for the Drygore weaponry it drops.
You can kill Kalphite King using /k name:Kalphite King (Mass)
or, /k name:Kalphite King (Solo)
to solo.
Saradomin brew(4), Super restore(4)
95 Prayer
90 Attack, Strength and Defence
You should use the best melee gear you have.
Full Gorajan - 15% (divided by team size)
Full Torva - 8%
Drygore mace - 14%
Offhand drygore mace - 5%
TzKal cape - 4%
Baby Kalphite King: Pet with no perk
Drygore weapons: A set of 6 weapons which are very powerful, and used in many places.
Drygore Rapier + Offhand Drygore Rapier: Best in slot for Cox melee setup
Drygore Mace + Offhand Drygore Mace: Best in slot at Kalphite King
Drygore Longsword + Offhand Drygore Longsword: Best in slot at King Goldemar and Ignecarus
Unique Drop Table
Drop Rate
Baby kalphite king
1/6000
Perfect chitin
1/2500
Drygore weapon (any)
1/150
Clue scroll (grandmaster)
1/18
/steal
Thieves' Armband:
50% increased success chance when pickpocketing. This effect works from the bank.
3x Loot from pickpocketing, excluding Blood shard, Enhanced crystal teleport seed and clue scrolls. Must be equipped for this effect.
While equipped this can break at a rate of 1/2,400 per minute of your trip. This cannot be repaired once broken.
Black knight guard - Requires 90% Zamorak god favor. 1/215 chance to get the Dark Temple key which allows you to /k name:Elite Black Knight
.
Royal dwarven guard - An alternative way of leveling at 99 and beyond. Around one third of XP/h at Vyre's but reward around 45m coins per hour.
Perfect Chitin: Used to create
- 2x Speed boost to /steal
- 30% Speed boost to /steal
Drops from sending trips with equipped at a rate of 1/5,000 per 6 minutes (rounded up) in a trip. i.e. a 30 minute trip will give 5x 1/5,000 rolls, a 10 minute trip will give 2x 1/5,000 rolls etc.
Pickpocket Vyre
9,483,210
/smith, /smelt
n.b. There is a 35% chance to fail smelting the bar. The ore is used in the attempt.
Takon, Smithing Master Cape, smiths outfit in skilling
Bf Gold
2,010,777
Adamant Platebody
5,048,020
3-bar Rune items
4,318,729
Rune Platebody
6,057,624
Sun-metal / Sun god items Solis
Ignecarus is a giant dragon boss that attacks primarily using dragonfire, far hotter than any other dragon in Runescape, therefore your resistance to fire is the most important aspect of the fight. When killed, it gives 71,820 Hitpoints experience and 68,666 experience in Attack, Strength, and Defence per kill.
You can kill Ignecarus using /k name:Ignecarus (Solo)
to solo or /k name:Ignecarus (Mass)
to start a mass.
110 Slayer
Highly recommended: Dragonfire shield
Drygore Longsword - 15%
Ignis ring (i) - 10%
TzKal Cape - 6%
Brawler's Hook Necklace - 4%
You have a base death chance of 95%. This is cut in half to 47.5% with full Dwarven armour and furthered reduced to 14.5% with a dragonfire shield.
Ignecarus drops large quantities of metal bars, uncut gems and rune items.
Ignecarus scales: Can be used with abyssal dragon bones to create the Dragon's fury potion (2 scales, 1 abyssal dragon bones per potion). The potion is used in the creation of the Hellfire Bow. The scales can also be used to create Hellfire Arrows, requiring one scale and one headless arrow, producing five arrows.
Ignecarus dragonclaw: Used in conjunction with Dragon's fury, twisted bow, zaryte bow, and 3 smouldering stones to create a Hellfire Bow.
To get a slayer mask as a drop, you need to have the slayer reward 'Maskuerade' unlocked. Some of the monsters need to be unlocked. You need to be on task to receive a mask, and to also gain kills towards upgrading into the slayer helm.
Slayer masks are drops from certain slayer monsters. They can then be upgraded into a Slayer helmet by killing the associated monster while owning the mask.
Slayer rewards:
Maskuerade - 750 points
Pore Decisions - 600 points
Basilocked - 80 points
Need more darkness - 100 points (Not 100% required, but makes it ~5x longer to complete)
The Mask drop rate and kills to upgrade into a slayer helmet are as followed:
Basilocked and Pore Decisions need to be unlocked in order to be assigned the monsters. Other rewards can be locked/unlocked in order to increase your chance of getting a mask dropping task.
Other rewards can be active in order to increase the task length of mask dropping monsters. This doesn't necessarily make it faster to get all slayer helmets, as some masks take considerably more time. It might make more sense to unlock others to increase Slayer xp/h.
Always do task streaks at Konar
Complete Ganodermic at Nieve
Complete Cockatrice, Crawling hand, Banshee at Mazchna
Complete the rest at Konar doing efficient xp/h methods, ensuring you can receive tasks (unlocked and not blocked)
Slayer helm efficient method
Mask
Presuming all slayer rewards are set up for efficient mask/slayer helmet hunting, the following is most efficient based on average RNG:
Always do Konar for slayer streaks (10th, 50th, 100th, 250th 1000th streak), this gives more slayer points to skip.
Use Chaeldar as your default slayer master until you have a Ganodermic Slayer Helm.
Mazchna to finish Banshee/Crawling hand/Cocatrice KC
Finish anything else at Konar.
This should have you finish all masks. If not, use the below.
To make Chaeldar more efficient, you can use the following blocks.
Cave Kraken
Iron Dragon
Spiritual Creature
Bronze Dragon
Cave Horror
Jungle Horror
Turoth
Greater Demon
Hellhound
Black Demons after helm is complete - replace cave horror, jungle horror, and turoth with these 3
Trolls after helm is complete
Gargoyles after helm is complete
- 10% bonus xp to /smith
and /smelt
, works from bank
- 4x boost to /smith
(does not stack with Dwarven Greathammer)
- Ore used to smith dwarven bars. Must have Klik to smelt and 99 smithing.
Dwarven Bar - bars which are used to make a variety of . Must have the full blacksmith outfit equipped to smith the bars.
- 2x boost to /smith (does not stack with Takon)
- 2x boost to /smelt (Does not work with gold bars at blast furnace)
- halves failure rate when smelting ore, 2x boost to Blast Furnace
- Saves 15% of the bars used
- speed (requires lvl 99 wc)
- speed
- 2x Woodcutting loot
Regular potions will be destroyed during the fight by the incredible heat, and as such you need special .
Protection from dragonfire is paramount to killing Ignecarus. You should aim for (which has a special dragonfire resistance) and a dragonfire shield. Torva can be used as a substitute, but your chance of death will increase from the lack of fire protection.
Ignis ring: Can be imbued with a Magus scroll from with 120 Crafting and 105 Magic to create the Ignis Ring (i), requiring 105 Defence to equip.
Dragon egg: Can be placed in a nursery to hatch into a , which can be sent out on PvM trips. Eggs are tradeable, but once placed in a nursery they cannot be retrieved or traded.
Unique Drop Table
Drop Rate
Ignecarus dragonclaw
1/200
Dragon egg
1/500
Ignis ring
1/300
Clue scroll (grandmaster)
1/13
Aberrant
340
3400
Aberrant Spectre
Abyssal
340
3400
Abyssal Demon, Abyssal Sire
Banshee's
340
3400
Banshee, Twisted Banshee
Basilisk
340
3400
Basilisk, Basilisk Knight
Black demononical
340
3400
Black Demon
Bloodveld
340
3400
Bloodveld, Mutated bloodveld
Cockatrice
340
3400
Cockatrice
Crawling hand
140
1400
Crawling Hand
Dagannoth
340
3400
Dagannoth, Dagannoth Prime, Dagannoth Rex, Dagannoth Supreme
Dark beast
300
3000
Dark Beast
Dust Devil
340
3400
Dust Devil
Ganodermic
340
3400
Ganodermic Beast, Ganodermic Runt
Gargoyle
340
3400
Gargoyle, Grotesque Guardians
Jelly
340
3400
Jelly, Warped Jelly
Kurask
340
3400
Kurask
Troll
340
3400
Mountain Troll, Ice Troll, Reanimated Troll
Seeing Red
I hope you mith me
Watch the birdie
Hot Stuff
Reptile got ripped
Like a boss
Basilocked
Actual Vampyre Slayer
Pore Decisions
Stop the Wyvern
Aberrant
Smell ya later
Abyssal
Augment my abbies
Basilisk
Basilonger
Black demon
Its Dark In Here
Bloodveld
Bleed me dry
Dark beast
Need more darkness
Dust Devil
To dust you shall return
Gargoyle
Get Smashed
2x all tasks
Size Matters
2x all tasks
(Dungeoneering scroll) Scroll of longevity
Ori works. Kill 1 boss at a time to get double loot every kill. Igne cannot kill
You need a maxed igne tame to attempt kills at Solis. This includes feeding your tame all items and having 2 gorajan gear equipped.
Axe of the High Sungod - 25%
Unique Drop Table
Drop Rate
Lunite
10-60 per kill
Moonlight Essence
1/300
Moondash Charm
1/300
Noom
1/300
Naxxus is a solo only boss that drops several mage gear upgrades.
120 Magic
110 Slayer
110 Prayer
Naxxus is unique in that it calculates your gear score based off of two setups. For this fight, you will need strong melee and magic gear. The BiS gear is as follows:
To fight the boss, use /k
name: naxxus
Void Staff - 10%
Abyssal Tome - 7.5%
Tzkal Cape - 5%
Vasa Cloak - 5%
Ignis Ring (i) - 2.5%
Spellbound Ring/(i) - 2%/2.5%
The unique drops from Naxxus are untradeable (all four items listed below). There is a special mechanic with Naxxus where you won't get a duplicate unique until you have all of them at least once. The chance to roll the unique table is 1/150, the Abyssal Gem and Spellbound ring are more likely to drop first.
Dark Crystal: Used to /create
the Void Staff (u), a chargeable BiS magic weapon that provides boosts to Cox, Vasa, Sea Kraken, and Naxxus
Tattered Tome: Used to /create
the Abyssal Tome, a BiS magic tome that boosts Naxxus
Spellbound Ring: BiS magic ring that boosts Naxxus, it can be imbued with a Magus Scroll to further increase the stats
King Goldemar is a boss that can be done in a mass or solo. Please go to the channel #mass-king-goldemar for more info.
The entrance fee to fight King Goldemar is 10m but it can be reduced to 5m if a Ring of Charos is equipped.
The supply cost for masses is initially 8 Saradomin brews and 2 Super restores per kill. This is reduced to 1 Super restore at 60 kc and is reduced by 1 Saradomin brew every 30 kc, capping out at 2 Saradomin brews per kill at 180 kc.
You can use the command : /k name:King Goldemar (Mass)
to begin a mass, or /k name:King Goldemar (Solo)
to solo.
BiS: Gorajan warrior top, TzKal cape, Gorajan warrior boots, Gorajan warrior gloves, Gorajan warrior helmet, Gorajan warrior legs, Brawler's hook necklace, Warrior ring (i), Axe of the high sungod
Optional ring options: • Ring of Luck - increases droprates for broken dwwh (Check extra information below for rates) • Ring of Charos - reduces fee from 10m to 5m
Axe of the high sungod
20%
Drygore longsword
10%
Offhand drygore longsword
5%
TzKal cape
6%
Brawler's hook necklace
4%
Gorajan warrior helmet
2%
Gorajan warrior top
4%
Gorajan warrior legs
2%
Gorajan warrior gloves
1%
Gorajan warrior boots
1%
Broken dwarven warhammer: 40% speed boost to all /k PvM activities, must be repaired with 3 dwarven bars
Dwarven crate: When opened, has a chance to drop dwarven ore
Dwarven ore: Can be smelted into dwarven bars
Athelas seed: Plant these at 99 farming to recieve athelas
Broken dwarven warhammer
Varies, see below.
Dwarven armour piece (any)
1/150
Dwarven crate
1/100
Dwarven ore
1/1 (approx.)
Blacksmith crate
1/25
Clue scroll (grandmaster)
1/4
The most coveted drop from King Goldemar is the Broken dwarven warhammer, which when repaired via smithing, becomes the Dwarven warhammer (DWWH). When equipped in any gear setup, it provides a 40% speed boost to all /k activities excluding those in the wilderness. (See the Hellfire Bow for the wilderness equivalent) This does not include any bosses, but does work on some Demi Bosses.
It is recommended to Mass for the 1 50kc as it reduces your death chance.
1
454
2
241
205
3
170
144
4
135
115
5
114
97
6
100
85
7
90
77
8
82
71
9
76
65
10
71
60
Moktang is a mining-skilling boss, made of rocks and lava. The boss is created by you, by using a spell on rocks. You create 'Moktang totems' using rocky/magic materials and elder runes, and then you use the totems to summon the boss and fight it.
/create
item:
Moktang totem
/k
name:
Moktang
105 Mining
Heat res. brews and restores
Crystal OR Dwarven OR Dragon OR Volcanic pickaxe
Moktang totems (20 elder runes, 50 rocky and 20 magic invention materials)
Higher mining levels - up to 36% at 120 mining
Mining master cape - 5%
Dwarven armour equipped - less brews needed)
Volcanic pickaxe - 5%
Offhand volcanic pickaxe - 3%
General loot: stone spirits (100% droprate), clues, boxes, bars, alchables.
Dragonstone upgrade kit
Unique Drop Table
Drop Rate
Mini moktang
1/1536
Volcanic dye
1/750
Volcanic shards
1/128
Igne gear frame
1/716
Vasa Magus is a solo only magic boss where it is not possible to fail. It has a special loot mechanic where loot is rolled from a random boss on each kill. It also drops mystery boxes.
You can kill Vasa Magus using /k name:Vasa Magus
.
110 Magic
55-100 Elder runes per kill
Decent mage gear
Brews and Restores
You should use the best possible mage gear you have, Virtus is the best gear you can have aside from Gorajan Occult.
Necklace: Arcane blast necklace Cape: Vasa cloak Arrow slot: Dwarven blessing Weapon: Void staff Shield: Spellbound tome Ring: Spellbound ring (i)
Magus scroll:
Can be used to imbue a Bryophyta staff, making it 2x more effective at saving nature runes.
/create
item:
bryophyta staff(i)
Can be used to imbue an Ignis ring to make the bis melee ring
/create
item:
ignis ring (i)
/create
item:
infernal slayer helmet(i)
Voidling: A pet that will alch items from your favorite alchs list when you're on a trip. Owning a Magic master cape greatly increases the amount of alchs per trip.
Tattered robes of Vasa: Used to craft a Vasa cloak, the BiS mage cape.
Requires 105 runecrafting & 105 crafting + 1 Imbued mage arena cape + 1 Abyssal cape + 1 Tattered robes of Vasa
/create
item:
vasa cloak
Magical artifact: Alchs for 50m.
Jar of magic: Just a magical jar, has no use.
Random Loot: Vasa has a special loot mechanic, where it drops the loot of 1-3 kills of a random boss per kill.
Unique Drop Table
Drop Rate
Magus scroll
1/350
Voidling
1/500
Tattered robes of vasa
1/350
Magical artifact
1/9
Jar of magic
1/1000
Clue scroll (grandmaster)
1/19
Ori works on demi bosses. Igne tame needs justiciar tier armour or better to kill monsters on this list.
Celestara
Solis
Nex is an endgame boss that requires 95 prayer and a Frozen Key to start. You can either Solo or Mass it and requires some high level ranged gear to fight. Its unique drops are Pernix, Torva and Virtus gear. Nex also drops a decent amount of TMB's and Grandmaster clues.
/k name:Nex (Solo)
/k name:Nex (Mass)
The Abyssal Cape is highly recommended to start out with. It significantly reduces your chance of death.
To start with Nex, it is recommended to aim for a gear setup with 205+ ranged attack and as high ranged defence as possible, to reduce the cost of Saradomin Brews and Super Restores. Having a barbarian assault arrow (from untradeable mystery boxes) equipped in your ammo slot will help immensely with range attack bonus, allowing you to use more tanky gear. You will receive a speed penalty if you have less than 200 ranged attack bonus.
Full Gorajan Archer
Farsight Snapshot Necklace
Venator Ring
Hellfire Bow / Zaryte Bow
Abyssal Cape / Combatants Cape
In a max range setup the arrow slot doesn't make any differences.
Each kill takes 8 Minutes (480.28 seconds, rounded down.)
9 kills per trip.* Removed brews/restores from users: 45/15. The trip will take 1 hour 12 minutes and 28 seconds. *Note that this is with the time boost of a Hitpoints Master Cape and T3 Patron.
7 kills per trip.* Removed brews/restores from users: 28/10. The trip will take 56 minutes 19 seconds.
*Note that this is with the time boost of a Hitpoints Master Cape and T3 Patron.
Warning - It is extremely likely you will die repeatedly with this setup but your mileage may vary. It therefore is recommended for irons to gain some kc in masses.
All boosts are divided by team size
Full Pernix - 20% (2.4% per individual piece)
Full Gorajan Archer - 15%
Zaryte bow - 20%
Nex drops broken armour pieces that need to be repaired using components made from God Wars sets. The Torva set is made by using /create
item:
revert
on Bandos pieces, and then using /create
item:
[piece name].
Pernix and Virtus are made the same way, but require Armadyl and Ancestral components respectively.
Ancient emblem: Currently does not have a use.
Ancient hilt: Used to create the Ancient Godsword
The rate to hit the gear table scales based on team size and each item on the table has an equal chance, meaning any specific item is roughly 1/1600
Nex weapons: High level weapons dropped on the same table as Nex armour.
Zaryte bow: Provides a boost to Nex and is used to create the Hellfire bow.
Virtus Crystal: Used to make a Virtus book or Virtus wand by combining with a Mage's book or Kodai wand
Unique Drop Table
Drop Rate
Ancient emblem
1/1500
Bloodsoaked feather
1/3000
Ancient hilt
1/86
Gear table
1/82-1/96
Clue scroll (grandmaster)
1/20
For this fight you will also need .
Abyssal Gem: Used to invent the
Skill Reqs: 105 Attack, 105 Strength, 105 Defence
Dwarven armour pieces: full helm, platebody, platelegs, gloves, boots, best in slot at
Blacksmith crate: Drops pieces of the
Players can equip a Ring of Luck (obtained via ) in the melee setup to increase the drop rate of receiving the Broken Dwarven Warhammer drop. Note: If participating in a mass, only 1 member of the party needs to have a Ring of Luck equipped to receive the increased drop rate.
Moktang drops the Igne gear frame, which is used in creating the and to improve your Igne tame. It also drops an item used to create volcanic pickaxes, the highest tier pickaxes.
Mini moktang: The pet for moktang.
Volcanic dye: Used to dye a dwwh or dwarven armour.
Volcanic shards: Used to make Volcanic igne claws, Volcanic pickaxe, Offhand volcanic pickaxe.
Igne gear frame: Used to make Runite igne claws and Dragon igne armour. These can be upgraded to higher tiers, which boost your igne tame in different ways.
Can be used to imbue an Infernal slayer helmet, see
Can be used to imbue a Spellbound ring from
• /create
item
: spellbound ring(i)
Bloodsoaked feather: Used to create the nex pet, .
Nex armour: Torva, pernix, and virtus armour sets that can be upgraded to best-in-slot .
The Queen Black Dragon is a Demi-Boss that drops several mid game items and mid tier loot. The boss uses the Ranged gear setup
182 Quest Points
70 Prayer
80 Defence
85 Ranged
Dragonfire shield OR Dragonfire ward
Ancient Rejuvenation Pool - 6%
Royal crossbow - 8%
Dragon hunter crossbow/Dragon hunter lance - 20%
Royal dragonhide: Used to craft Royal Dragonhide, providing the best xp rates
Royal dragon bones: Equal in experience rates to Abyssal Dragon Bones
Queen black dragonling: Perkless pet
Royal dragon kiteshield: An offhand shield, with no currently known use
Dragonbone upgrade kit: Used to upgrade dragon equipment and infinity equipment into special cosmetic dragonbone versions
Royal crossbow pieces: Royal torsion spring, Royal sight, Royal frame, and Royal bolt stabiliser. Not dropped in order. Combined with a Chaotic crossbow to make a Royal crossbow with /create
item:
royal crossbow
Unique Drop Table
Drop Rate
Queen black dragonling
1/2500
Royal dragon kiteshield
1/250
Dragonbone upgrade kit
1/64
Clue scroll (grandmaster)
1/37
Royal crossbow piece (any)
1/18
Malygos is the Abyssal dragon boss. It attacks with slash/stab/ranged and magic. Malygos uses the Wildy gear setup, however you cannot lose gear while doing Malygos.
You can kill Malygos with /k name:Malygos
.
Note: Malygos also counts for abyssal demon slayer tasks.
999 Quest Points
99 Prayer
99 Attack
105 Strength
99 Defence
Cooked food
Bandos godsword - 5%
Dragon warhammer - 5%
Saradomin godsword - 5%
Ancient rejuvenation pool - 10%
Dragon hunter lance/Dragon hunter crossbow - 20%
Dragon hunter lance
Uniques Drop Table
Drop Rate
Abyssal Thread
1/1024
Abyssal Cape
1/2600
Dragon Hunter Lance
1/1024
Ori
1/3000
Clue scroll (grandmaster)
1/140
Treebeard is an ent-like boss that drops mostly seeds and herbs. You will need decent magic gear to fight this boss.
105 Magic
101 Slayer
90 Magic Attack bonus
Below are some example gear setups for Treebeard. Both of these setups use 60HP/kill in food.
Ancient Rejuvenation Pool - 10%
Mysterious Seeds: Plant these to grow Mysterious trees, these trees grow mystery boxes that can be harvested
Note: Mysterious trees can only be grown at 120 Farming
Elder Logs: High level logs used for a variety of activities
Tangleroot: Six different recolors of the Tangleroot pet
Unique Drop Table
Drop Rate
Ent Hide
1/100
Mysterious seed
1/100
Tangleroot (any)
1/1200
Nihiliz, aka "mini-nex" is a Zaryte, minion of Nex, who holds the key to the mythical and ancient Zaryte crossbow! The boss uses the Melee (Stab) gear setup
1000 Quest Points
95 Prayer
99 Attack
105 Strength
105 Magic
99 Defence
Fancy/Ornate/Ancient Rejuvenation Pool - 5/10/15%
Zaryte bow/crossbow - 10/15%
Zaryte vambraces - 5%
Drygore rapier - 15%
Offhand drygore rapier - 10%
Dragon warhammer - 5%
Nihil shard: Used to create Zaryte crossbow, can also be crushed into Nihil dust which is a secondary for the Ancient brew (3) potion
Nihil horn: Combined with an Armadyl crossbow, 250 Nihil shard to make a Zaryte crossbow with /create
item:
Zaryte crossbow
Zaryte vambraces: A midgame ranged gloves
Nexling: Perkless pet
Unique Drop Table
Drop Rate
Nihil shard
Common
Nihil horn
1/2000
Zaryte vambraces
1/1200
Clue scroll (grandmaster)
1/150
Nexling
1/5000
The OSB Wiki has most of the information on each raid, the purpose of this space is to highlight the BSO specific differences.
The gear setups shown are not the only way to get 100% of the gear boosts in raids. The way this is calculated is comparing a 'BiS gear setup' to what your minion has equipped, then working out a % of the stats you have compared to the BiS gear setup.
The ToA 'BiS mage setup' is:
The bot does not check if you have these items equipped, instead it looks at the stat sheet. This is slightly different for different bosses/activities in the bot, but in general a mage setup would compare your Magic Attack, All Defence stats, prayer and Magic Damage. It would reduce your gear score more harshly for missing Magic Damage compared to another stat.
Examples of alternative setups that would give you 100% are:
The Polypore Dungeon is a new location within BSO that contains several monsters which all have a requirement of 82 Dungeoneering to kill. All monsters listed under this heading must be killed with magic, and require the use of Neem Oil to be killed.
Fungal Rodent: Drops the Mycelium Visor Web, along with varying amounts of Swamp Tar, Swamp Toads, Chaos Runes, Polypore Spores, Limpwurt Roots, Grifolic Flake, Neem Drupe, and an assortment of random grimy herbs.
Infested Axe: Drops varying amounts of random grimy herbs, Morchella Mushroom Spores, Chaos Runes, Neem Drupe, Potato Cacti, Swamp Tar, Polypore Spores, Grifolic Flakes, and Gorajian Mushrooms.
Fungal Mage: Drops the Mycelium Poncho Web, along with varying amounts of random grimy herbs, High and Mid level seeds, Neem Drupe, Hard Clues, Polypore Spores, Grifolic Flakes, Snape Grass, Tombshroom Spores, Limpwurt Roots, Gorajian Mushrooms, and Potato Cacti.
Grifolaroo (82 Slayer): Drops the Grifolic Gloves and Grifolic Orb, along with varying amounts of Neem Drupe, Master Clues, Morchella Mushroom Spores, Chaos Runes, Death Runes, Low and Mid level seeds, Polypore Spores, Gorajian Mushrooms, Grifolic Flakes, and Snape Grass.
Grifolapine (88 Slayer): Drops the Mycelium Leggings Web, Grandmaster Clues, and various amounts of Neem Drupe, random grimy herbs, mid level seeds, Polypore Seeds, Grifolic Flakes, Gorajian Mushrooms, Tombshroom Spores, and Snape Grass.
Ganodermic Runt (95 Slayer): Drops the Ganodermic Gloves, Ganodermic Boots, and a various amount of Neem Drupe, Grandmaster Clues, Morchella Mushroom Spores, High level seeds, Gorajian Mushrooms, Polypore Spores, Flax, and Ganodermic Flakes.
Ganodermic Beast (98 Slayer): Drops the Ganodermic Gloves, Ganodermic Boots, Polypore Stick, and a various amount of Blood Runes, Death Runes, Grandmaster Clues, High level seeds, Tombshroom Spores, Gorajian Mushrooms, Flax, Ganodermic Flakes, Polypore Spores, and Coins.
Mycelium web armour is a low level magic armour that can be upgraded to Ganodermic or Grifolic equipment using Grifolic or Ganodermic flakes.
Grifolic equipment is a medium level set of magical equipment created by upgrading Mycelium Web Equipment with Grifolic Flakes.
Ganodermic equipment is a mid-high level set of magical equipment created by upgrading Mycelium Web armour with Ganodermic Flakes.
Misc Polypore loot: There is also a polypore stick which can be upgraded to polypore staff, grifolic orb with no use, ganodermic gloves and ganodermic boots which are received as drops instead of upgrading from mycelium.
Equipped in melee:
Drygore Longsword - 10%
Offhand Drygore Longsword - 8%
Scythe of Vitur - 15% (600 blood runes, 2 vial of blood per raid)
Scythe of Vitur (uncharged) - 6%
Blade of saeldor (c) - 6%
Abyssal tentacle - 5.5% (400 charges per raid)
Full Gorajan Warrior - 2%
Equipped in range:
Hellfire bow - 10%
Zaryte bow - 7.5%
Twisted bow - 4%
Full Gorajan Archer - 2%
If not wearing full Gorajan Archer
And no Void: 20% reduction
And no Elite void (normal void equipped): 10% reduction
Full elite void: 0%
Equipped in mage:
Full Gorajan Occult - 2%
Additional boosts:
Dwarven warhammer (12%) or Dragon warhammer (6%) or Bandos godsword (3%)
Dragon Claws (6%) or Crystal halberd (3%)
Chincannon (60% speed boost at cost of raid loot)*
* Must be equipped in range setup
Super combat potion(4) - 1 Ranging potion(4) - 1 Super restore(4) - 2 Saradomin brew(4) - 1-5 depending on KC 110 Blood rune, 100 Death rune, 800 Water rune (reduced with tome) Cooked Karambwan - 3 per raid under 20 KC Cooked food Arrows(equipped), blowpipe charges
The following items give a boost to your combat score. Only the highest available boost from each line will be applied.
All boosts work from the bank unless otherwise specified. Gorajan armour does not affect gear score.
Twisted bow (7%) OR Bow of faerdhinen (c) (6%) OR Dragon hunter crossbow (5%)
Dragon warhammer (3%) OR Bandos godsword (2.5%)
Drygore rapier (8%)* OR Dragon hunter lance (3%) OR Abyssal tentacle (2%)
Offhand drygore rapier (4%)*
Void staff (8%)** Sanguinesti staff (7%)
Chincannon (60% speed boost at cost of raid loot)***
* Must be equipped in melee setup
** Must be equipped in mage setup
*** Must be equipped in range setup
Stamina potion(4) - Solo = 2, Mass = 1
Saradomin brew(4) - At 0 KC 7, scaling to 1 with higher kc.
Super restore(4) - At 2 Kc 2, scaling to 1 with higher kc. (1/3 of brews needed rounded down)
Saradomin brew calculation : Max(1, 8 - Max(1, Ceiling((KC+1)/30))) Where Max means the highest number - this just ensures you always need at least 1 Ceiling is rounding up to the nearest whole number, i.e. 5.78 = 6, 2.01 = 3 Examples: 50 KC: 8-ceiling(50+1)/30) = 8-ceiling(1.7) = 8-2 = 6 500 KC: 8-ceiling(500+1)/30) = max(1, 8-(ceiling(16.7)) = max(1,-9) = 1
Boosts are different in BSO to the OSB version, they are as followed:
Void staff (50%) (Equipped in Mage)
Bandos godsword (2%) (Works from bank)
Hellfire bow (4%) (Equipped in Range)
Zaryte crossbow (9%) or Dragon claws (6%) (Works from bank)
Chincannon (60% speed boost at cost of raid loot)*
* Must be equipped in range setup
Note: You need to equip enough arrows to use (150 per raid, usage is reduced by Ava's effect). If using a Hellfire bow you need to use Hellfire arrows, Twisted bow can use Adamant, Rune, Amethyst, Dragon or Hellfire arrows, Bow of Faedhinen (c) does not require arrows
The monsters listed under this heading do not belong to any specific section, and have varying requirements.
All drops currently have no use past cosmetic/CL.
50 Dungeoneering. Fishbowl helmet, Diving apparatus.
Brackish blade - 1/1,200 - No major uses other than a CL item.
85 Dungeoneering, 70 Prayer, 1 Prayer Potion(4) used per 5 kills.
Frost dragon bones - 1 per kill - Level 80 prayer, 165 base xp. Compared to 150xp per superior dragon bones and 250xp per Abyssal/Royal.
Clue scroll (grandmaster) - 1/290
1x Divine Water per kill, 126 QP.
1 silver stake, 1 vial of blood
Bitfield: Has Unlocked Yeti
(This is a wilderness boss)
: Used to create the
: 50% Damage Reduction (50% less food needed), also required to make the Vasa cloak and the Tzkal cape.
: 1.7x more XP than superior dragon bones, also a secondary for Dragons Fury potions
: 25% more loot from pvm trips when equipped
Note: The gloves are gorajan ranger and the boots are gorajan mage. You wil also have to satisfy the minimum magic attack required in your mage setup.
(This is a wilderness boss)
Ent Hide: Required to make the outfit with 110 Crafting
Also used to create
See the for general info.
See for an explanation on gear setups.
See the for general info.
See for an explanation on gear setups.
See the for general info.
See for an explanation on gear setups.
Carapace (1 per kill). Used to craft (equivalent to Adamant)
.
/ Infernal Cape / Fire Cape: 8% / 4% / 2% (works from bank)
/ Any other Tier: 5% / 3%
: 5%
: 5%
Abyssal Tentacle
200
Void Staff
15
Sanguinesti Staff
150
Elite black knight sword
1/30
Elite black knight kiteshield
1/30
Elite black knight helm
1/30
Elite black knight platebody
1/30
Elite black knight platelegs
1/30
Zamorakian codex
1/64
Dragon limbs
1/256
Used to fletch Dragon crossbow (u)
Dragon Claw
1/256
None. Not the same as dragon claws from CoX.
Offhand Dragon Claw
1/256
None. Not the same as dragon claws from CoX.
Ruined dragon armour slice
1/906
1/3 for /create name:Royal dragon platebody
Ruined dragon armour lump
1/906
1/3 for /create name:Royal dragon platebody
Ruined dragon armour shard
1/906
1/3 for /create name:Royal dragon platebody
Clue scroll (grandmaster)
1/60
Clue Scroll (grandmaster)
1/256
Blightbrand
1/512
Vampyric plushie
Vampyric outfit
Echo
Blood Orange seed
Frostclaw Cape
1/100
Cold Heart
1/100
Penguin Egg
1/900
Growable Pet
Depths of Alantis is an underwater raid, where you escort travellers from the surface, to the underwater city of Atlantis, battling dangerous monsters on the way. You have a chance to get some rare drops from the monsters you face on the way, and also a generous payment once you arrive at Atlantis
Do /raid doa help
to see if you're ready to do DOA, and to see what requirements you are missing. It will also show your kc, attempts, and other things.
Do /raid doa start
to start a raid.
Start off by raiding with others in teams of 2-5, preferably. But you can solo at any time.
Shadowcaster the Octopus
A giant octopus that turns invisible, you fight it with mage from a distance to prevent it from grabbing you. You must use a Sang staff to stop it from being invisible, and then either a tumeken shadow or void staff as the damaging weapon.
Void staff: 25% Imbued heart: 7% Abyssal tome: 7% Vasa cloak: 7% 120 Fishing: 3% Note: these boosts also reduce your blood rune consumption
Steelmaw the Whale
A giant whale covered in plate-armor. It moves slowly, so you kite it with range. You must use a ballista, bows wont work.
Titan ballista: 25% Obsidian javelins: 25% Ring of piercing: 7% Tidal collector: 7% 120 Fishing: 3%
Voidswimmer the Shark
A powerful shark, swims fast, and is an abyssal creature. You cant keep a distance, must use a trident melee weapon.
Atlantean trident: 25% 120 Strength: 5% 120 Attack: 5% TzKal cape: 9% Ignis ring: 7% 120 Fishing: 3% Note: your death chance increases if you have lower agility.
Thalassar the Ocean's Warden
Summons fish to fight with his trident, casts spells, swims around trying to stab you. You fight it with all 3 styles.
Atlantean trident: 25% 120 Magic: 5% 120 Agility: 5% 120 Attack: 5% 120 Fishing: 3%
Base 110 Combat stats
Good range gear, in your range setup. A ballista (heavy ballista or titan ballista) and javellins (amethyst, dragon or obsidian) are required.
Good mage gear, in your mage setup. Void staff or Tumeken's shadow are required, and must have charges.
Good melee gear in your melee setup. A Piercing trident, or Atlantean trident, are required.
Must own a rune pouch
Must have a charged Sang staff in your bank.
1x Super combat pot, Ranging pot, Sanfew serum, Magic pot, Enhanced stamina pot
Brews and restores
Sang staff charges
Void staff charges or Tumeken's shadow charges (depending on which you are using)
Javelins (That are equipped in your range setup)
If Challenge mode: +4 brews, +1 restore, an extra stam, and more staff charges.
You use less Sanguinesti staff charges(Blood runes) based on the boosts you have in the Shadowcaster the Octopus room. So, you can use around 40% less runes if you have the max boosts.
For each DOA raid, your team has a 1 in X chance of receiving a unique, which then goes to a random person in the team. Then, the recipient receives a unique that they haven't yet received, or if they have received them all, they receive a random one.
If you didn't get a unique, you instead roll on the non-unique table, which gives... Oceanic dye, Shark tooth, Clues and Supplies(Gems, Ores, Stone spirits, Fletching items, Rune items, Dragon items).
Lastly, there is the pet droprate, that everyone gets a roll of every raid, the droprate is shown in /droprate
These uniques are dropped at the 1 in X droprate mentioned above.
Aquifer aegis
Used to create the Ring of piercing
Oceanic relic
Used to create the Atlantean trident
Shark jaw
Used to make the Tidal collector
Oceanic dye
Used to dye
Shark tooth
Used to make the Shark tooth necklace
Oceanic shroud (tier 1/2/3/4/5)
Bought after unlocking the required KC
Piercing trident
Created using 2x Merfolk trident, 3x Igne dragonclaw
Atlantean trident
Created using Piercing trident, Oceanic relic, 5k treasured materials, 5k magic materials, 1k precious materials, 1k powerful materials, 1k swift materials.
Shark tooth necklace
Created using 5x Shark tooth, and boosts fishing by 5% if equipped.
Ring of piercing
Created using 10x Archers ring, 6x Masori components, 3x Armadylean components, 1x Aquifer aegis
Ring of piercing (i)
Created using Ring of piercing and Magus scroll. BiS range ring.
Tidal collector
Created using Masori assembler, Shark jaw, 10x Masori components, Abyssal cape, 10x Armadylean components
Crush
A big turtle pet!
The unique chance is 20% more common in Challenge Mode raids.
You can receive the pet transmogs in challenge mode, at a droprate shown in /droprate
, in an order of ones you don't have first. These are not real pets, there is only 1 real pet from DOA.
Daily fishing trip that always takes 1 minute and 41 seconds and resets at 00:00 UTC. Each day the available locations change, along with the respective bait and fish length boosts. Roughly 200k Fishing xp is gained per trip, with longer fish giving more experience.
A tackle box and contest rod are required to participate in the Fishing Contest.
/buy name: beginner's tackle box
/buy contest rod
Fishing Contest stats and current locations can be seen with /bsominigames fishing_contest stats_info
Fishing Contest trips are sent with /bsominigames fishing_contest fish location:[Location]
. One piece of bait is used per fish caught. Type of bait used is based on the location.
Crystal fishing rod: Catches 1 extra fish per Fishing Contest trip. It is made with a contest rod and a crystal tool seed.
/create
item:
crystal fishing rod
Tackle boxes: Dropped from Fishing Contest trips when the Fishing level requirement is met. Tackle boxes increase the amount of fish caught per Fishing Contest trip by 1 per tier. They also increase the trip length of all other fishing trips by 1 minute per tier.
Beginner's tackle box: Tier 0, no level requirement.
Basic tackle box: Tier 1, Level 75 required.
Standard tackle box: Tier 2, Level 85 required.
Professional tackle box: Tier 3, Level 90 required.
Champion's tackle box: Tier 4, Level 110 required.
Ring of luck: Increases max fish length by 1 cm.
Location dependent boosts: Each Fishing Contest location has its own boost to the min fish length.
Fishing outfit: Four pieces of fishing gear obtained randomly. Only one of each piece can be obtained. No use.
Golden fishing trophy: Obtained randomly on particularly good Fishing Contest trips. Only one can be obtained. No use.
Tackle boxes: Increase fish caught in Fishing Contest and extend fishing trips, see above.
You can start this miningame with the command /bsominigames fist_of_guthix start.
Each game awards 15 fist of guthix tokens. (30 with flappy)
Rewards
Adamant Spikeshield - 100 fist of guthix tokens
Rune Spikeshield - 100 fist of guthix tokens
Adamant Berserker Shield - 150 fist of guthix tokens
Rune Berserker Shield - 150 fist of guthix tokens
Guthix Engram - 500 fist of guthix tokens
The Emerged Zuk Inferno is a new, harder version of the Inferno, where Zuk emerges from the lava, and engages you in a melee fight, and you have to truly kill him in his final form, to win. This is endgame, high-level, costly content, which has heavy requirements, but some very exclusive rewards, which are untradeable.
You can do it using: /activities inferno action:Start Inferno Trip emerged:True
All the normal inferno requirements.
102 Defence, 102 Magic, 100 Hitpoints, 107 Ranged, and 105 Prayer.
20 Normal Inferno KC
Elder Barrage runes (Elder runes, Blood runes, Death runes)
Heat res. brews and Heat res. restores; When Zuk emerges from the lava, lava is splashed and thrown everywhere, which would melt any glass potions, you still need normal brews/restores for before this point though, the heat res is only for the final fight
Hellfire bow, Dragon arrows and Hellfire arrows; You need Dragon arrows for the pre-emerged stage, and Hellfire arrows for the final emerged fight. You equip the Dragon arrows, and keep the Hellfire arrows banked.
Full Pernix (or full gorajan archer), and a farsight snapshot necklace, in your range outfit
Full Virtus (or full gorajan occult), and a arcane blast necklace, and a virtus wand, in your mage outfit.
Full Torva (or full gorajan warrior), minus the helm, and a drygore mainhand + offhand (of any kind), equipped in your melee outfit.
A blowpipe, loaded with dragon/rune/amethyst darts and scales.
The number of times you have completed the Inferno and the Emerged Inferno will also contribute to the boosts you receive greatly. Due to the math surrounding how these boosts are calculated, they are left out of this page.
It is currently impossible to complete the Emerged Inferno in under 4 attempts. Until you exceed that, speed is encouraged.
Death chance reductions
TzKal cape (Pre-Zuk: -5%, Zuk: -5%, Emerged Zuk: -10%)
120 Defence (Emerged Zuk: -10%)
Divine spirit shield (Pre-Zuk: -12%, Emerged Zuk: -9%)
Gorajan outfits* (Pre-Zuk: -3.5%, Zuk: -3.5%, Emerged Zuk: -8% )
Speed Boosts
TzKal cape (-5%)
Ignis ring(i) (-5%)
Dwarven warhammer (-7%) (Does not have to be equipped)
Gorajan outfits* (-5%)
*Boosts stack per outfit
TzKal-Zuk's skin: Used to create the TzKal cape
TzKal cape: The new BiS melee cape, created with 1 TzKal-zuks skin, 20 onyx, 1 infernal cape, 1 abyssal cape. Gives boosts to various bosses/places.
Head of TzKal-Zuk: Used to craft the Infernal slayer helmet. (1/15)
Infernal slayer helmet: A new slayer helmet, with a +3% higher on-task boost. Created with 1 head of tzkal-zuk, 30 onyx, 1 black mask.
Infernal slayer helmet(i): The best slayer helmet, a imbued version of the regular infernal slayer helmet. Upgrades to a +7% higher on-task boost and counts as any single gorajan helmet. Created with Infernal slayer helmet, 10 onyx, 3 gorajan shards, torva full helm, virtus helmet, pernix helmet, magus scroll. You use the Magus scroll to imbue the power of the pernix/virtus/torva helms and the gorajan shards into the slayer helm
Infernal core: Used to create the Infernal Bulwark, and more things planned. (1/10)
Infernal Bulwark: An upgraded and stronger version of the Dinhs Bulwark, the new BiS defensive weapon. Created using an infernal core, 5 onyx and a dinhs bulwark.
Jal-MejJak: The new pet! No use/perks (1/75 on task, 1/100)
You can start this minigame through /bsominigames baxtorian_bathhouses start
In this minigame, you play the role of a Boiler and Herbalist. Your job is to heat the water, and infuse it with herbs to give the water special properties.
You heat the water using ore, logs and coal. You need better ore/logs for higher tiers (e.g. Runite ore for Fiery temperature)
Herbs are used to make a water mixture (e.g. Vitalizing), you can use whichever you want. Using one that the species' prefers will earn you extra tips.
You infuse the water with mixtures of herb pairs (e.g. Ranarr and Tarromin), your choice of which to use.
There are 3 tiers (Warm, Hot, and Fiery), they in increase in difficulty and requirements, but higher tiers give better xp, higher unique chances, and tips.
You get Herblore and Firemaking experience for your work, as well as occasional tips from the customers.
There are multiple species that are served in this minigame, each with their own preferences.
You will need 50 Herblore and 50 Firemaking for this minigame. As stated above, the type of ores and logs that you use are dependent on the selected tier. You will also use herbs of any kind, which you may select.
You will receive a 20% reduction in used logs and ores if you have an idle Ignecarus Tame. You will also receive a 5% boost for having a Firemaking master cape.
From the minigame, outside of unique items, you will receive varying amounts of Firemaking xp, Herblore xp, and random rewards (tips).
The unique rewards are as follows:
Inferno Adze - Allows you to Firemake and Woodcut simultaneously.
Flame Gloves - 2.5% Bonus Firemaking xp
Ring of Fire - 2.5% Bonus Firemaking xp
Phoenix Eggling Pet - Perkless pet
Boosts for the Inferno are split into two categories: speed and death chance. Speed boosts decrease the time required to complete the Inferno, and death chance boosts decrease your odds of dying before or during the Zuk fight.
Required items and boost items must be equipped in the relevant setups.
Boosts that are listed as negative are good. The - means they are either reducing the time required or your death chance. Positive numbers do the opposite, increasing your time or increasing your death chance.
Death chance is calculated twice since you are able to die before reaching Zuk and during the Zuk fight. Hence Pre-Zuk death chance and Zuk death chance.
Equipping a Hellfire Bow in range (-7.5%) (Same as Twisted Bow) Equipping a Virtus Book in mage (-7%) Equipping the Gorajan Archer Outfit (-5%)* Equipping the Gorajan Occult Outfit (-5%)* Equipping an Ancestral/Virtus Robe Top and Ancestral Robe Bottom/Virtus Legs (-4%) Equipping an Armadyl Chestplate/Pernix Body and Armadyl Chainskirt/Pernix Chaps (-3%)
*Having the Gorajan outfit also gives you the corresponding Nex gear boost. Effectively Gorajan Occult is -9% and Gorajan Archer is -8%
Note: Do not mix and match Armadyl with Pernix or Ancestral with Virtus gear. You must have the corresponding top and bottom in order to recieve the boost.
Equipping a Divine Spirit Shield in range or mage (Pre-Zuk Death Chance -12%) Equipping an Elysian Spirit Shield in range or mage (Pre-Zuk Death Chance -5%) Equipping the Gorajan Archer Outfit (Pre-Zuk Death Chance -3.5%; Zuk Death Chance -3.5%) Equipping the Gorajan Occult Outfit (Pre-Zuk Death Chance -3.5%; Zuk Death Chance -3.5%)
Note: You can have only one spirit shield on in either mage or range, equipping different spirit shields in both setups will not give you both boosts.
The setups listed below are merely examples. You should choose your gear depending on your goal and progress in the inferno. Also refer to the OSB Wiki guide for boosts that are not unique to BSO.
Note: It is impossible to complete the inferno in under 8 attempts. While under this number, you should prioritize speed over survivability.
Monkey Rumble is a minigame where you wear a greegree to turn into a monkey, and then fight other monkeys/gorillas! You will gain Strength, Agility and Defence XP, as well as some unique rewards.
/buy``
name:
M'speak amulet
/gear equip``
gear_setup:
Misc``
item:
M'speak amulet
/buy``
name:
Beginner rumble greegree
/gear equip``
gear_setup:
Misc``
item:
Beginner rumble greegree
Make sure you have some fruit, for your monkey-form to eat!
/bsominigames monkey_rumble start
You need a m'speak amulet and a rumble greegree (/buy
them) to compete. You start off with a Beginner rumble greegree, and after doing more games, you unlock higher greegrees.
Higher greegrees (monkey tiers) increase XP and chances of unique rewards, the XP you get scales off your monkey tier AND your strength level.
You need food for the fights, but as you're fighting in your monkey form, you can only eat fruits. All of them act as equal amount of healing, except lychee, avocado, and mango give a special speed boost when using them.
When doing fights, you will fight random monkeys, there are over 20,000+ possible monkeys you can fight. At a rare chance, you'll fight a special monkey.
Special monkeys have purple names and different appearances, and they are the ones who give you the unique rewards after fighting them.
You also earn Rumble tokens, the reward currency of this minigame, which you can spend on some rewards, if you have all the rewards, you can spend them on Monkey crates.
Monkey rumble has a collection log, /cl name:Mad Marimbo's Monkey Rumble
Strength master cape - 17% speed boost
Gorilla rumble greegree - 17% speed boost
Big banana - 12% higher chance of purple monkeys, 25% less food used
Ring of luck - 4% more likely to fight purple monkeys
Special Fruit - Lychee 9%, Avocado 6%, Mango 3% speed boost
Monkey Egg
Dropped by purple monkeys and by chimplings.
Big Banana
Reduces food needed in monkey rumbles by 25% and provides a 12% higher chance of purple monkeys.
Dropped by purple monkeys.
Monkey dye
Creates the following dyed items: Dwarven warnana Twisted bownana, Zaryte bownana, Hellfire bownana
Entirely cosmetic.
Received from chimplings, special monkeys, and buyable from the shop.
Items that are dyed, cannot be undyed.
Marimbo statue
A statue you can place in your PoH, as a garden decoration. It has a chance of being dropped by purple monkeys after obtaining a tier 5 rumble greegree.
You can place it in your PoH using /poh build``
name:
Marimbo statue
Banana enchantment scroll
Bought from the reward shop or obtained from chimplings.
Allows you to enchant bananas into magic bananas, cannot cast this spell without it.
/minion use``
item:
Banana enchantment scroll
/activities enchant``
name:
Banana
Chimplings
Requires Magic bananas to catch, when you catch one, they eat the magic banana from your bank.
Can drop some of the monkey rumble rewards (including the egg) at a very rare rate.
Also drops seeds, TMB's and grandmaster clue scrolls.
Monkey Crate
A crate containing fruit seeds, mystery boxes, lamps, and clue scrolls.
There's an uncommon chance of getting them during fights, or you can buy them with rumble tokens.
The ODS is like the Gnome Restaurant, except instead of delivering food, you craft runes and then deliver them to Wizards in need.
It's a pretty simple activity to do, the only requirement is that you have Pure essence to craft the runes with.
You can start a trip using /bsominigames ourania_delivery_service start
After finishing deliveries, you'll get Runecraft XP and Ourania tokens. The tokens can be spent on a few rewards. You can buy rewards using tokens with /bsominigames ourania_delivery_service buy name:[Item name]
.
Because both Kuro and Flappy provide benefits to Ourania Delivery Service, it is optimal to have a Roboflappy in the bank and equip Kuro to get the benefit of both.
Through ODS, you get Ourania tokens which scale with your Runecraft level. You can check how many tokens you have with /bsominigames ourania_delivery_service stats
.
These are the things you can buy with the tokens:
Master runecrafter hat/robe/skirt/boots: Gives 10% bonus XP when Runecrafting and must be equipped in skilling or misc.
Elder thread: Can be used to upgrade an Abyssal pouch to make it carry significantly more essence, which hugely increases Runecraft XP/hr. Requires 105 RC to use and a spare abyssal pouch for maximum benefit.
Elder talisman: Allows you to be able to runecraft Elder runes, if it's in your bank. Crafting Elder runes is the best Runecraft XP/hr.
Magic Crate: A mystery box that has a chance to win a Huge Lamp or Magus Scroll
A daily divination minigame with the following features:
Frequency: Once per UTC day.
Rewards:
Diviners outfit pieces (40% chance of receiving an unowned piece).
Each completion will give you a Guthixian cache boost that buffs your next. However, if you have Cache portent
charges, your boost will instead be converted into an item that can be traded/used.
Boosts listed here are specifically for Emerged Zuk attempts. Refer to the guide or the for other boosts you think you may be missing. The boosts that apply there will also apply to emerged runs since you have to complete the regular inferno prior to challenging the emerged version of Zuk in each run.
See for general information.
The Monkey Egg hatches into a monkey tame. See for more information.
The has a 25% chance to award a second cache boost upon completion.
Fairy
Magical
Monkey
Vitalizing
Goblin
Caustic
Imp
Unholy
Giant
Invigorating
Fiend
Soothing
Troll
Soothing
Ogre
Healing
Gargoyle
Caustic
TzHaar
Healing
Wyvern
Vitalizing
Abyssal Creatures
Magical
Dragons
Invigorating
Demons
Unholy
Master Runecrafter Hat
250
Master Runecrafter Robe
350
Master Runecrafter Skirt
300
Master Runecrafter Boots
200
Elder Thread
500
Elder Talisman
350
Magic Crate
115
Spectator Clothes
3 unowned items per trip to Balthazar's Big Bonanza only if you have a Igne tame free. If you have multiple Igne tames then you always have a free tame. There are 22 unique items in total.
Giant's hand
1/5 chance to receive from a trip.
Ringmaster set
500 Circus tickets
Clown set
200 Circus tickets
Acrobat set
50 Circus tickets
Circus Tickets
You will receive a random amount of tickets based on your Agility, Ranged and Thieving levels.
This is calculated as:
Max tickets = Agility level + Ranged level + (Thieving level / 3). (280 max)
Min tickets = (Max tickets/2). Can't be more than 120.
i.e. A random amount between 120-280 at 120 all, 113-231 at 99 all, and 2-3 for level 1 all.
XP
Agility, Range and Thieving xp scaled based on your level
You can start this miningame with the command /bsominigames tinkering_workshop start
.
Tinkering Workshop is an invention minigame, where you can tinker with materials. You get XP and the invention skilling outfit and materials bag.
The full outfit gives 4% bonus invention XP.
All materials have the same reward drop rate, however the Junk material will halve the XP you receive. All other materials provide the same amount of XP.
Inventors' helmet
Inventors' torso
Inventors' legs
Inventors' gloves
Inventors' boots
Inventors' backpack
Materials Bag - +7 minutes to Invention max trip length
Ori works. Kill 1 boss at a time to get double loot every kill. Igne cannot kill.
You need a maxed igne tame to attempt kills at Solis. This includes feeding your tame all items and having 2 gorajan gear equipped.
Uses heat res pots
Unique Drop Table
Drop Rate
Solite
10-60 per kill
Sun-metal scraps
1/500
Eagle egg
1/600
Sun-metal bar
can be smelted with 1 Sun-metal scraps and 12 coal, requiring level 110 smithing.
Sun-god axe head
can be smithed with 2 Sun-metal bars and level 110 smithing.
Axe of the high sungod (u)
can be created with an Axe Handle
and the axe head.
Finally, /create
the Axe of the high sungod
requiring 2 million Atomic energy
. This is a one-time operation.
Malygos - 10%
Celestara - 25%
Tormented Demon - 10%
Vladimir Drakan - 10%
Akumu - 20%
Venatrix - 20%
King Goldemar - 20%
Kalphite King - 10%
Axe handle base
can be created with 1 and 1 .
Axe handle
can be created with 30, , and 1 Axe handle base.
In BSO, there are many types of custom weapons and armour that have higher than usual stats or give bonuses to various skilling activities or bosses.
First Age Bracelet
1% Overall XP Boost
First Age Ring
1% Overall XP Boost
First Age Amulet
1% Overall XP Boost
First Age Tiara
1% Overall XP Boost
First Age Cape
1% Overall XP Boost
Having the entire First Age set equipped gives the player an extra 1% boost, for a total of 6%.
The dwarven tools are smithed from Dwarven Bars
Dwarven Greataxe
2x Woodcutting speed
2x Wintertodt speed
3
Dwarven Pickaxe
2x Mining speed
3
Dwarven Gauntlets
2x Smelting speed
3x Cooking speed
3
Dwarven Greathammer
2x Smithing speed
2x Crafting speed
4
Dwarven Knife
2x Fletching speed
2
Note: To smith tools, you need 99 Smithing and Blacksmith Equipment
Dwarven Full Helm
2
Dwarven Platebody
5
Dwarven Platelegs
4
Dwarven Boots
2
Dwarven Gloves
2
Note: To smith equipment, you need 120 Smithing and Blacksmith Equipment
These dwarven gear are unlike the previous in that they are not smithable from Dwarven bars and instead are rare drops.
Pernix: Cowl, Body, Chaps, Gloves, Boots, Zaryte Bow
Torva: Full Helm, Platebody, Platelegs, Gloves, Boots
Virtus: Hood, Rob Top, Robe Legs, Gloves, Boots, Wand Book
These items can also be upgraded (except for Virtus Wand and Book) using Gorajan Shards to make Gorajan Armour.
Additionally, the Zaryte Bow is also obtainable as a drop. It gives a 20% boost to Nex and is used in creating the Hellfire Bow.
Helm of Raedwald
Clue Hunter Cloak
Clue Hunter Garb
Clue Hunter Trousers
Clue Hunter Boots
Clue Hunter Gloves
Dragonbone Equipment is an ornamental version of normal Dragon and Infinity equipment, and is created with Dragonbone Ornament Kits, which are an uncommon drop Queen Black Dragon.
Use command /buy name:[Item name]
to access the Monkey Rumble Store.
Items to be bought:
BSO only content: Necromancer Kit, Shade Skull, Gary
Necromancer Kit - used to /create item:Necromancer outfit
requiring 50 Fine cloth, 3 Necromancer Kit, 1 Dagon'hai robes set. This cannot be reverted
Shade Skull - Used to create Necromancer's [x] Staff and Skeletal [x] Battlestaff. This can be reverted and you will have the skull returned. [x] is the type of staff. Necromancer's staff require a Mystic [x] staff, Skeletal battlestaff require a [x] battlestaff.
Types of staffs usable: Air, Earth, Fire, Lava, Mud, Steam, Water
First Age equipment is obtained at a very rare rate from
Currently only used at and .
Dwarven Warhammer: Rare drop from and provides a 40% PvM boost. Drops as a Broken Dwarven Warhammer and must be fixed, requiring 120 Smithing, Blacksmith's Outfit, and 3 Dwarven Bars.
Dwarven Blessing: Rare drop from and provides a 20% boost to PvM (25% with Amulet of Zealots). Consumes 1 Prayer Potion per 5 minutes of PvM (reduced by 40% with Prayer Master Cape).
Abyssal Cape - Provides an aura which reduces food consumption by 50%. Obtained from
The following items are obtained from . These items all have very high bonuses in their respective style, Pernix - range, Torva - melee, and Virtus - magic.
Drygore weapons are a drop from the . Each type of weapon has a main hand and offhand pair which are the best-in-slot weapons for each respective melee style.
There is various gear that can be obtained from .
The Clue Hunter outfit can be obtained as a rare drop from Grandmaster Caskets (see ). It is also obtainable from the event. It gives a 2x speed boost to completing clues and increases Grandmaster Clue drop rate from Master caskets.
You can start this miningame with the command /bsominigames stealing_creation start.
Each game awards 5 stealing creation tokens (10 with ).
- 160 stealing creation tokens
describes the minigame and standard content around it.
Beginner rumble greegree
0
Requires 80 strength to use
Intermediate rumble greegree
17 (50 fights)
Requires 90 strength to use
Ninja rumble greegree
25 (100 fights)
Requires 100 strength
Expert ninja rumble greegree
34 (200 fights)
Requires 110 strength
Elder rumble greegree
42 (500 fights)
Requires 120 strength
Gorilla rumble greegree
1000 (1000 fights)
Requires 120 strength, provides 17% speed boost to monkey rumble
Banana enchantment scroll
200
Allows you to enchant bananas into magic bananas for chimpling use. (/minion use item:Banana enchantment scroll
, /activities enchant name:Banana
)
Monkey dye
500
Used to cosmetically enhance your Zaryte bow, Hellfire bow, Twisted bow or Dwarven warhammer.
Monkey crate
35
Contains fruit seeds, mystery boxes, lamps, clue scrolls, magic bananas.
Master capes are skillcapes that can be purchased upon getting 500M XP in the respective skill. The command to purchase a master cape is /buy name:[Skill name] master cape
. Each cape costs 1b gp to purchase and is untradeable. Master capes provide an 8% XP boost if training the corresponding skill, or 3% when training any other skill. This perk is global, and the master cape can be equipped in any gear tab to receive the XP boost. Master capes also have the same stats as an Abyssal Cape without the food reduction perk.
Additionally, master capes have a perk that is related to the skill that they correspond to. Skills with missing perks are yet to be added.
Attack
15% Boost to non-boss /k while training melee
Strength
Defence
Ranged
Reduces arrow usage by 90%, 15% boost to non-boss /k when training range
Prayer
40% Less Prayer Potions consumed while using Dwarven Blessing
Magic
Voidling pet alches 3x faster with master cape equipped, 15% boost to non-boss /k when training magic
Runecrafting
2x boost to runecrafting, and 2x boost to the ODS minigame
Construction
Hatches Nursery Eggs at 2x Speed
Invention
5% faster disassembly, 5% less junk chance, 5% materials saved
Hitpoints
Extends general PvM, Wintertodt, Barbarian Assault, Hallowed Sepulchre, Soul Wars, and Pickpocketing trip's max length by 20%.
Agility
Acts as a full set of graceful
Herblore
10% extra products in mixing a potion
Thieving
30% Thieving boost
Crafting
Fletching
Slayer
2x superiors killed on task
Hunter
2x Hunter speed, +4 birdhouses, 2x loot from Sand Geckos with Sandy equipped, 2x implings
Mining
2x nuggets and minerals
Smithing
2x boost to blast furnace and halves failure rate of smelting 15% boost to giants foundry
Fishing
4x loot and Mystery Boxes from Fishing Trawler
Cooking
5x Cooking speed
Firemaking
2x Wintertodt loot
Woodcutting
2x Woodcutting loot
Farming
15% seeds saved when equipped (50% with scroll of life), 1/10 per planted seed chance of a mystery box
Dungeoneering
10% speed boost to dg when you have a scroll of teleportation, 50% more common gorajan shards
Divination
5%
There are 4 expert capes that you can buy once you have bought all required master capes. The expert cape combines all perks of the capes required to purchase it. You can purchase an expert cape with /buy name:[Expert cape name]
and all the required capes are consumed.
Combatant's
Attack/Strength/Defence/Hitpoints/
Prayer/Ranged/Magic
Gatherer's
Divination/Farming/Fishing/Hunter/Mining/Woodcutting
Support
Agility/Dungeoneering/Thieving/Slayer
Artisan's
Crafting/Construction/Cooking/ Firemaking/Fletching/Herblore/ Runecrafting/Smithing
Obtained from the ourania Delivery Service minigame.
Master Farmer Hat
1
Master Farmer Jacket
3
Master Farmer Pants
2
Master Farmer Boots
1
Master Farmer Gloves
1
Obtained from the Fishing Contest minigame. Functionally the same as angler and spirit angler outfits.
Obtained from the Stealing Creation minigame.
Obtained from the Tinkering Workshop minigame.
Obtained from the Guthixian Cache minigame.
250 QP
Level 90 in all skills
'Actual clues completed' - You have the clue drop on CL, you have run trips of the clues, and you have opened the caskets as followed:
Easy - 300
Medium - 250
Hard - 200
Elite - 150
Master - 100
Master clue scrolls can be created by Watson by using the /create item:Master clue quantity:[#]
command if you have the required lower-tier clue scrolls in your bank.
Clue score - up to 10% at roughly 60 clues completed
Grandmaster Clues can be received from a wide range of content. The rates are not included here because they change often and vary greatly between sources. A list of common sources is as follows:
The general loot table from Grandmaster Caskets consists of:
Small amounts of teak, mahogany, yew, magic and elder logs
Varying amounts and types of runes
Rune and dragon equipment
Mysterious Seeds
Air, Earth, Fire, and Water orbs
Normal, Air, Earth, Fire, Water, Steam and Lava battlestaves
Tradeable, Untradeable, Equippable, Pet and Holiday Mystery boxes
Barrows equipment
Tiny, Small, Average, Large Huge Lamps
Clue Scrolls (Beginner to Master)
Random Clue Scroll Loot (Hard to Master)
Super Restores and Saradomin Brew
The Grandmaster loot system operates on rolls, of which there are 5-11 for each casket opened. Because of this, the drop rate varies based on the rolls you receive, so it will be represented as X.
Malygos and Ignecarus Masks (x/50)
Ring of luck (x/8000)
Dyes are custom items that cosmetically enhance various items
Dyes can be used on certain items by using the /create
command. This process is irreversible, permanently turns items untradeable, and removes the dye.
Zaryte bow
Zaryte bow (ice)
Twisted bow
Twisted bow (ice)
Hellfire bow
Hellfire bow (ice)
Dwarven warhammer
Dwarven warhammer (ice)
Drygore longsword
Drygore longsword (ice)
Offhand drygore longsword
Offhand drygore longsword (ice)
Drygore mace
Drygore mace (ice)
Offhand drygore mace
Offhand drygore mace (ice)
Drygore rapier
Drygore rapier (ice)
Offhand drygore rapier
Offhand drygore rapier (ice)
Zaryte bow
Zaryte bow (blood)
Twisted bow
Twisted bow (blood)
Dwarven warhammer
Dwarven warhammer (blood)
Drygore longsword
Drygore longsword (blood)
Offhand drygore longsword
Offhand drygore longsword (blood)
Drygore mace
Drygore mace (blood)
Offhand drygore mace
Offhand drygore mace (blood)
Drygore rapier
Drygore rapier (blood)
Offhand drygore rapier
Offhand drygore rapier (blood)
Zaryte bow
Zaryte bow (shadow)
Twisted bow
Twisted bow (shadow)
Dwarven warhammer
Dwarven warhammer (shadow)
Drygore longsword
Drygore longsword (shadow)
Offhand drygore longsword
Offhand drygore longsword (shadow)
Drygore mace
Drygore mace (shadow)
Offhand drygore mace
Offhand drygore mace (shadow)
Drygore rapier
Drygore rapier (shadow)
Offhand drygore rapier
Offhand drygore rapier (shadow)
Zaryte bow
Zaryte bow (3a)
Twisted bow
Twisted bow (3a)
Dwarven warhammer
Dwarven warhammer (3a)
Drygore longsword
Drygore longsword (3a)
Offhand drygore longsword
Offhand drygore longsword (3a)
Drygore mace
Drygore mace (3a)
Offhand drygore mace
Offhand drygore mace (3a)
Drygore rapier
Drygore rapier (3a)
Offhand drygore rapier
Offhand drygore rapier (3a)
Dwarven warhammer
Dwarven warnana
Twisted bow
Twisted bownana
Zaryte bow
Zaryte bownana
Hellfire bow
Hellfire bownana
Gorajan warrior helmet
Gorajan warrior helmet (Primal)
Gorajan warrior top
Gorajan warrior top (Primal)
Gorajan warrior legs
Gorajan warrior legs (Primal)
Gorajan warrior gloves
Gorajan warrior gloves (Primal)
Gorajan warrior boots
Gorajan warrior boots (Primal)
Gorajan occult helmet
Gorajan occult helmet (Celestial)
Gorajan occult top
Gorajan occult top (Celestial)
Gorajan occult legs
Gorajan occult legs (Celestial)
Gorajan occult gloves
Gorajan occult gloves (Celestial)
Gorajan occult boots
Gorajan occult boots (Celestial)
Gorajan archer helmet
Gorajan archer helmet (Sagittarian)
Gorajan archer top
Gorajan archer top (Sagittarian)
Gorajan archer legs
Gorajan archer legs (Sagittarian)
Gorajan archer gloves
Gorajan archer gloves (Sagittarian)
Gorajan archer boots
Gorajan archer boots (Sagittarian)
Required item name
Dyed item name
Seer
Black swan
Dwarven warhammer
Dwarven warhammer (Volcanic)
Dwarven full helm
Dwarven full helm (Volcanic)
Dwarven platebody
Dwarven platebody (Volcanic)
Dwarven platelegs
Dwarven platelegs (Volcanic)
Dwarven gloves
Dwarven gloves (Volcanic)
Dwarven boots
Dwarven boots (Volcanic)
Gorajan warrior helmet
Gorajan warrior helmet (Oceanic)
Gorajan warrior top
Gorajan warrior top (Oceanic)
Gorajan warrior legs
Gorajan warrior legs (Oceanic)
Gorajan warrior gloves
Gorajan warrior gloves (Oceanic)
Gorajan warrior boots
Gorajan warrior boots (Oceanic)
Gorajan occult helmet
Gorajan occult helmet (Oceanic)
Gorajan occult top
Gorajan occult top (Oceanic)
Gorajan occult legs
Gorajan occult legs (Oceanic)
Gorajan occult gloves
Gorajan occult gloves (Oceanic)
Gorajan occult boots
Gorajan occult boots (Oceanic)
Gorajan archer helmet
Gorajan archer helmet (Oceanic)
Gorajan archer top
Gorajan archer top (Oceanic)
Gorajan archer legs
Gorajan archer legs (Oceanic)
Gorajan archer gloves
Gorajan archer gloves (Oceanic)
Gorajan archer boots
Gorajan archer boots (Oceanic)
On top of the regular implings you can get, there are 4 more you can get in BSO:
Infernal impling: (requires 94 hunter) Drops TzHaar-related items, 1 in 1 million chance of Uncut onyx
Gorilla Rumble greegree
1/300
Monkey egg
1/7000
Monkey Dye
1/3000
Banana Enchantment Scroll
1/100
Eternal impling: (requires 99 hunter) Drops magic-related items (staves, runes, orbs) and grandmaster clues. 1 in 1 million chance of Eternal crystal. Eternal implings use magic to make themselves invisible to hide, thus you can only catch them if you have a Vasa cloak in your bank or equipped.
Mystery impling: (requires 105 hunter) Drops a tradeable/untradeable/pet/equippable mystery box, can drop a grandmaster clue and has a 1 in 1 million chance of dropping another mystery impling jar.
You can view the collection log for implings with /cl name:Implings
.
Necromancer Kit
1/375 from any Gold key open
Shade Skull
1/400 from any Gold key open
(perkless pet)
1/1200(multiplied by shade tier) . Urium 1/1200, Fiyr 1/2400, Asyn 1/3600 etc.
15% Boost to
Extends and trip's max length by 10%.
The Blacksmith set is obtainable from Blacksmith Crates, which drop at a rate of 1/60 from , or from mystery boxes. You can receive duplicates before finishing the set. The full set is required to smith dwarven equipment and tools. When the full set is equipped, a 10% xp boost is given when smithing and when smelting bars at the blast furnace.
The Master Farmer outfit is craftable with 110 Crafting using Ent hides dropped from . The outfit gives +3 extra maximum patches, for every type of patch. This stacks with the +2 patches from the Scroll of farming. It does not have to be equipped.
- 2x speed
- 1/15 chance to double, chance of Beginner to Master caskets, UMB and TMB (stacks with global double)
, , , , , , , , Fishing, Woodcutting, Master Clue Caskets, and .
(x/4000)
(x/10000)
(x/130000)
(x/10000)
(x/2500)
(x/20000)
Ice, blood, shadow, and third age dyes can only be obtained from grandmaster caskets. Monkey dyes can be obtained from catching chimplings, encountering special monkeys during , or by buying them from the minigame's shop. Dungeoneering dyes can be purchased from the dungeoneering shop. Squid dye can be obtained from . Volcanic dyes can be obtained from . Oceanic Dyes can be obtained from
Chimpling: (requires 95 hunter and a magic banana) It can drop seeds, TMB's, GMC's, and the very rare monkey egg.
A single magic banana is consumed per catch and can be obtained by casting the /activities enchant name:Banana spell
. This requires a regular banana (which can be farmed or created by casting bones to bananas) and a special enchant banana spell scroll which can be obtained from the .
Item contracts work similar to Farming contracts, the bot will ask you for a random item, and you hand it in for a reward. You get GP, clue scrolls, XP Lamps, dragon and rune items as rewards.
You can get your first item contract using /ic info
. This is also how you check your current contract.
To hand in your item contract, use /ic send
. When you do this you will see the rewards, your next contract, your current streak and total completed. There is an 8 hour cooldown for handing in item contracts.
You can be assigned any item that's dropped by TMB's or UMB's
You build up a streak if you don't skip any contracts, reaching certain divisible milestones in your streak grants you an extra reward. Every 10th, 25th, 50th, 100th contract gets you a bonus reward, proportional to the size of the streak. It pays to not skip!
Item contracts can be skipped with /ic skip
, however this will reset your streak and incur a 4 hour cooldown.
You can buy the assigned item off other players, you don't have to obtain it yourself.
Igne Claws can be created to give your Igne tame a PvM speed boost
Warning: Do NOT feed your claws or armor to your tame. You will not get any boost and lose the item forever.
You can create each tier of igne claws and armor by using the /create
command, starting with Runite igne claws or Dragon Igne Armor.
To equip igne claws and armor, use /tames equip
and select the tier you would like to equip. To unequip (and upgrade) the igne equipment, use /tames unequip
Each set of claws and armor require a certain smithing, crafting, and invention level to create them:
Runite: Level 80 (Claws only tier)
Dragon: Level 85
Barrows: Level 90
Volcanic: Level 95
Justiciar: Level 95** (Armor only tier)
Drygore: Level 100
Dwarven: Level 110
Gorajan: Level 120
**Justiciar requires Level 99 invention to disassemble
Runite (5%)
Igne Gear frame, 30x runite bar, 10x leather, 1000x metallic, 500x strong, 500x flexible, 500x sharp
Dragon (8%)
Runite Igne Claws, Dragon Claws, 10x leather, 1500x metallic, 200x strong, 200x sharp, 200x flexible, 50x orikalkum
Barrows (14%)
Dragon Igne Claws, 10x leather, 1500x metallic, 200x strong, 200x flexible, 200x sharp, 100x barrows
Volcanic (17%)
Barrows Igne Claws, 10x leather, 250x Obsidian Shards, 2x Volcanic Shards, 1500x metallic, 200x strong, 200x flexible, 200x sharp
Drygore (22%)
Volcanic Igne Claws, 10x leather, 2000x drygore, 1500x metallic, 200x strong, 200x flexible, 200x sharp
Dwarven (27%)
Drygore Igne Claws, 10x leather, 2500x dwarven, 1500x metallic, 200x strong, 200x flexible, 200x sharp
Gorajan (35%)
Dwarven Igne Claws, 10x leather, 2x gorajan shards, 2000x metallic, 200x strong, 200x flexible, 200x sharp
Grand Total
Igne Gear Frame, 30 Runite Bars, 70 Leather, 10,500 Metallic, 1,700 Strong, 1,700 Flexible, 1,700 Sharp, 50 Orikalkum, 100 Barrows, 2,000 Drygore, 250 Obsidian Shards, 2 Volcanic Shards, 2,500 Dwarven, 2 Gorajan Shards
Dragon Igne Armor
5%
85%
Igne gear frame, 10x leather, 1500x metallic, 200x strong, 1000x protective, 80x orikalkum
Barrows Igne Armor
8%
75%
Dragon Igne Armor, 10x leather, 1500x metallic, 200x strong, 200x protective, 100x barrows
Volcanic Igne Armor
10%
65%
Barrows Igne Armor, 10x leather, 250x Obsidian Shards, 2x Volcanic Shards, 1500x metallic, 200x strong, 200x protective
Justiciar Igne Armor
15%
50%
Volcanic Igne Armor, 10x leather, 1500x metallic, 200x strong, 200x protective, 5x justiciar
Drygore Igne Armor
22%
30%
Justiciar Igne Armor, 10x leather, 2500x drygore, 1500x metallic, 200x strong, 200x protective
Dwarven Igne Armor
27%
10%
Drygore Igne Armor, 10x leather, 3000x dwarven, 1500x metallic, 200x strong, 200x protective
Gorajan Igne Armor
33%
5%
Dwarven Igne Armor, 10x leather, 2x Gorajan shards, 2000x metallic, 200x strong, 200x protective
Grand Total
Igne gear frame, 70 leather, 11,000 metallic, 1,400 strong, 2,200 protective, 80 orikalkum, 100 barrows, 5 justiciar, 2500 drygore, 3000 dwarven, 250 obsidian shards, 2 volcanic shards, 2 gorajan shards
The lottery is an ongoing event that occurs in BSO only. It is an opportunity to buy lottery tickets with GP or items for a chance to win some of the lottery pool.
To get tickets you can either:
/buy name:Bank lottery ticket
- The tickets are 10M ea.
=lotterybank item - You will receive one ticket for every 10M worth of items that you donate, rounded down. Not currently active
The tickets are tradeable and you can buy and sell them from other players.
The lottery is not rolled on any specific day. Whenever the pool gets to be big enough (up to Magnaboy's discretion), it is rolled live in Discord for people to view. Keep an eye out on the #bso-news channel for information about when a lottery will be rolled!
When the lottery is rolled, there are generally multiple winners. Prizes are split into three categories:
GP: The total GP in the lottery is split into multiple winners, not necessarily with equal amounts.
Items: All the items that have been donated to the lottery are generally split between multiple people.
Valuable Item: If there are a "valuable items" in the lottery (Smokey, Cob, DWWH, etc) one winner is rolled for each one.
For every ticket that you have in the bank, you have one roll. The more tickets you have the higher your chance to win. A short while before the lottery is rolled, all minions will be locked to keep track of how many tickets people have.
To check on how the lottery is looking, Patreons T3 and above can do
Not currently active=lottery
Patronage is the term for the support of the bot's development through Patreon, all benefits here are subject to change.
- Patron badge for your minion (lost when patronage ends)
- An additional 3 minutes on every trip
- Simulate killing up to 100k monster kills of any kind in the bot
- Simulate the opening of up to 20k caskets at a time
- 5x longer time to respond with a trip repeat message
- Reminders when your /minion daily
resets
- Ability to use the Repeat Trip button to resend a trip when it returns
- Access to a private channel in the main discord server
- Special role in the main discord server
- Access to the /tools patron sacrificed_bank
command (shows every item you have sacrificed)
- Access to the /tools patron cl_bank
command (shows a collection log of all items in your bank)
- An additional 6 minutes on every trip - Simulate killing up to 250k monster kills of any kind in the bot - Simulate the opening of up to 50k caskets at a time
- Access to the Lumbridge, Dark, Grassy, and Night-time bank backgrounds
- An additional 10 minutes on every trip
- An additional 2 minutes may be earned by reaching a total sacrifice value of 10b
- Bypass the account age restriction
- Simulate the opening of up to 100k caskets at a time
- Simulate up to 400k monster kills of any kind in the bot
- A patron role in the main discord server
- Access to the /tools patron stats
command (shows various stats about the bot)
- Access to the /tools patron drystreak
command (shows the highest kc of a boss without a specific drop)
- Access to the /tools patron mostdrops
command (shows the most drops of any item on a collection log)
- Access to the /minion stats
command (shows various stats about your personal minion)
BSO only:
Access to the following commands:
- /tools patron spawnbox
(Spawns a trivia question where you can receive a box, anyone is able to answer it)
- /tools patron spawnlamp
(Spawns a lamp question, anyone is able to answer it)
- /tools patron give_box
(Gives a user of your choice a free random mystery box)
-Simulator up to 600k monster kills of any kind in the bot - Access to the Morytania bank background
- Access to the Barrows bank background - Simulate up to 1 Million monster kills of any kind in the bot
This patron tier only provides a custom cosmetic role in the main discord server.
A tame is a special form of pet that isn't in your bank or equipped. You can send the tame out on trips.
Every tame has a combat level (Dragon) or a gatherer score (Monkey).
Items that your tames get will not be added to your collection log.
/tames status
Shows current tame's status
/tames list
Shows a list of all tames
/tames view [name/id]
Shows info about a tame
/tames select [name/id]
Selects a tame
/tames set_name [name
]
Sets the tame's name
/tames feed [items]
Feeds your tame items
/tames kill [monster]
Send tame on PvM trip
/tames collect [item]
Send tame on collection trip
/tames cancel
Cancels your tame's trip
/tames equip [item]
Equip a igne claw or armor item
/tames unequip [item]
Unequip a igne claw or armor item
/cl name:[boss] type:Tame (Tames Collection Log)
View your tames collection log
In order to hatch the tame you must build a nursery with /nursery build
.
You will need 105 Construction along with 200 elder planks, 10 marble blocks and 500 feathers to build the nursery.
Once the nursery is built you can then fuel the nursery with /nursery fuel
Fuelling the nursery will require 2,500 elder logs and 10,000 coal.
Finally, once you have satisfied these requirements you can add your egg to the nursery i.e. /nursery add_egg item:Dragon egg
Note: The ring of luck provides a 3% boost to the chance that on hatch the tame will be a shiny.
Tames can be merged using the following commands: /tames select x
to select the tame you wish to keep, then /tames merge y
to merge y
into x
, deleting y
in the process. There is no way to revert this.
Both tames do not need to be adults.
When a tame is merged, all of the following will be kept:
All items fed to either tame
All items collected by either tame
The stats of both tames will be merged, keeping the highest of both tames
To merge two Igne tames, you must have 110 Runecraft, 110 Magic, and 110 Herblore, and it will cost 100 Ignecarus scales, 6 zenyte, 10 onyx, 1 draconic visage, 2,500 soul runes, 600 astral runes, and 100 elder runes. There is a 10 million coin fee for merging tames. To merge two Monkey tames, you must have 110 Runecraft, 110 Magic, and 110 Herblore, and it will cost 3000 bananas, 50 magic bananas, 1 chimpling jar, 2,500 soul runes, 600 astral runes, and 100 elder runes.
Once you have received a Dragon Egg drop from Ignecarus, you can go about growing your own tame!
You can send the dragon tame out on PvM trips and it will get you loot.
The dragon tame will take 18.5 hours to hatch. Once hatched there is a 1/30 chance its a rare shiny dragon, which is increased by 3% (to 1/29) with a Ring of luck equipped or in the bank.
It starts off as a baby, but grows from baby -> juvenile -> adult. At the adult stage, its the strongest. It grows up over time while doing PvM trips. You need to feed it raw food each time it goes on a trip.
When your tame hatches, their stats are decided. However, it doesn't reach its full potential until it's fully grown. You can calculate what max-stats your dragon will have by multiplying the baby stats by 3 (keeping in mind rounding up/down). This stat influences how fast it does PvM trips.
You can send the dragon tame on trips with /tames kill [monster]
.
You can feed the dragon tame certain items with /tames feed [item]
Note: Feeding any other items (food included) will have no effect\
Abyssal Cape
20% food reduction
Zak
+35 minutes to trip lengths
Ori
25% extra loot
Dwarven Warhammer
30% speed boost
Mr. E
1/12 chance to double loot
Impling Locator
chance to find implings
Equip, do not feed: Igne Claws
Equip, do not feed: Igne Armor
A minimum of Justiciar igne armor is needed for the following:
Callisto
Vet'ion
Venenatis
There are pets exclusive to BSO that provide unique and powerful perks and are rare drops from certain activities. These custom pets must equipped using /gear pet equip:
name
` and in most cases, only one pet's effect can be active at once. All pets with a per minute drop rate can only be obtained on trips that are at least 20 minute long.
Pet
Perk
Source
Shelldon
2x fishing speed
1/8,000 minutes of Fishing
Remy
1/5,000†minutes of Cooking
Lil Lamb
Boosts XP from offering bones by 1x-3x
1/8,000 minutes of Alching (approx. 320k alchs)
Klik
Automatically smelts ore from mining and cooks fish from fishing (no xp given)
1/8,500†minutes of Killing Dragons
Wintertoad
Halves Fight Caves time
1/3000†minutes of Wintertodt
Scruffy
1/4,000 minutes of Varrock Agility Course
Zak
Increases maximum trip length by 40%
1/6,500 minutes of Smelting
(not obtainable from blast furnace, requires 10 QP)
Takon
1/600†from CoX
Obis
2x Zalcano Boost
2x Runecraft boost (uses 3x essence)
Brings back random runes (non-PvM trips only)
1/5,000 minutes of Runecrafting
Wilvus
2x thieving boost
1/2,000 minutes of Thieving
†These pets increase in rarity based on how many you have. For every pet you have in your cl the pet gets rarer
Pet
Perk
Source
Doug
Brings back random ores
1/12,000 minutes of Mining
Harry
Brings back bananas
Increases mark of grace rate
Eliminates level-scaling for marks of grace
1/1,600 minutes of Ardougne Agility Course
Peky
1/4,000 minutes of Woodcutting
Brock
Brings back random logs (non-PvM trips only) 2x speed at Gauntlet Bypass 50 Gauntlet KC requirement for Corrupted Gauntlet
1/5,500 minutes of Zulrah
Pet
Perk
Source
Zippy
Gives extra clue caskets and mystery boxes while completing clues
1/15 chance to double loot from completing clues
Questing (1/350 per trip)
Hunting eastern ferrets*
Skipper
Removes 15% tax from selling items
Adds 30% to sacrifice value
Gives 50% more GP on dailies
1/1,600†minutes of Penguin Agility Course
Ori
Boosts loot from PvM trips by 25% (rounds up)
1/3,000 from Malygos
Plopper
Crops never die
+100% farming yield
5x more common than Tangleroot while Farming
Sandy
Triples hunter loot (doubles sand gecko loot if Hunter Master Cape is equipped). Does not work on Eastern ferrets.
1/26,000 from Sand Geckos
Voidling
Can alch your items while doing any activity
Mr. E
Increases chance of a Double Loot trip from 1/15 to 1/12, as well as eliminating the 3 worst implings from a trip.
1/5000†from a TMB or UMB, 1/200†from a PMB, and 1/500†from an EMB.
Note: Voidling alchs at different speeds depending on conditions:
Equipped Voidling & equipped magic master cape: 3x regular speed. Equipped Voidling or equipped magic master cape: 1x regular speed. No Voidling equip and no magic master cape equipped: 1/6 - 1/7 regular speed.
Smokey
10% chance of an extra roll when opening boxes*
1/450 minutes chance of bringing back a box
2020 Christmas Event
Flappy±
2021 Birthday Event
Cob
2x Sepulchre speed
2x Nightmare speed
2020 Halloween Event
Gregoyle
20% boost to gargoyles and Grotesque Guardians
Kuro
5% boost to Gnome Restaurant and Ourania delivery service
2022 Halloween Event
Hoppy
2021 Easter Event
Craig
2021 April Fools Event
Corgi
Royal Mystery Box Birthday Pack
Snappy the Turtle
Beach Mystery Box
Mini Pumpkinhead
Seer
Leia
2022 Easter Event
Buzz
2022 BSO Birthday Event
Frosty
2022 Christmas Event
Eggy
2023 Easter event
Buggy
2023 Birthday event
Casper
2023 Halloween event
Mini Mortimer
2023 Halloween event
Rudolph
2023 Christmas event
Growable pets are pets which have a chance to grow as you do trips with them equipped.
Raven
Magic cat
Shiny cat
Buying any normal kitten with /buy kitten
, then has a 1/500 chance to turn shiny when growing up.
Saradomin Owl
Saradomin Egg
Guthix Raptor
Guthix Egg
Zamorak Hawk
Zamorak Egg
Penguin Egg
Name
Perk
Source
Hammy
Can interrupt commands
Can /minion feed_hammy
a random item to Hammy with a 1/10 chance to spare, 1/100 chance to double
1/140 for every 51.53m sacrificed. You can get multiple rolls for each multiple of 51.53m (In 1 command)
Ishi
Chance to interrupt commands and change any PvM trip to /k name:Ogress Warrior
1/6,500 from Ogress Warriors
Baby kalphite king
No perk
Steve
No perk
Frostbite
No perk
Baby duckling
No perk
Participate in the Megaduck community event.
Jal-MejJak
No perk
Blabberbeak
No perk
Queen black dragonling
No perk
Nexterminator
No perk
Phoenix eggling
No perk
Warm: 1/2500 Hot: 1/1750 Fiery: 1/1000
Cogsworth
No perk
1/6,000 minutes from disassembling
Mini moktang
No perk
Brain lee
No perk
Balloon cat
No Perk
1/150 from random event
Baby yaga house
No Perk
Based on XP.
1/32467 Elder tables 1/59523 Mahogany tables
See /droprate thing: Baby yaga house pet
Gary
No Perk
1/1200 for Urium, increasing by 1200 for each tier lower.
Crush
No Perk
depths of atlantis
Herbi
No Perk
herblore
Echo
No Perk
vladimir drakan
Noom
No Perk
1/300 celestara
Fungo
No perk
1/50 per harvest
Not to be confused with the first Crack the Clue, this is a custom event for BSO.
Only two clues were provided for the event, being the following:
The second clue reads as: "As night comes, Remember a betrayal, A haunting tale"
There are only two steps to solving the clue, with very low requirements.
Complete a revenants trip while skulled
Equip a Viggora's Chainmace and harvest Hespori (without doing any trips in between)
Unlike the Crack the Clue that rewarded a clue hunter set, this clue only gives an item called the Tormented Skull as a reward. (This is outside of the reward provided to the first person who solved the clue)
Seamonkey staffs allows your monkey to cast spells
You can acquire a t1 staff then upgrade it to higher tiers using the create command /create item:Seamonkey staff (t1)
A tier 2 staff is needed to cast any spell currently. The tier 3 staff boosts your cast time by 12%
Feeding your monkey a Klik boosts your Tan leather cast time by a further 22%
Tame spells are cast with /tames cast
This is now a **Discontinued** event, for all intents and purposes, all information in this page is no longer relevant to BSO, and only remains for informational purposes.
You must equip at least one piece of scary gear in order to go trick or treating. The full list of scary gear is as follows:
Scythe, Red halloween mask, Blue halloween mask, Green halloween mask, Black hween mask, Skeleton mask, Skeleton shirt, Skeleton leggings, Skeleton gloves, Skeleton boots, Jack lantern mask, Zombie head, Black hween mask, Grim reaper hood, Antisanta mask, Antisanta jacket, Antisanta pantaloons, Antisanta gloves, Antisanta boots, Gravedigger mask, Gravedigger top, Gravedigger leggings, Gravedigger gloves, Gravedigger boots, Banshee mask, Banshee top, Banshee robe, Jonas mask, Spookier hood, Spookier robe, Spookier skirt, Spookier gloves, Spookier boots, Pumpkin lantern, Skeleton lantern, Web cloak, Evil chicken head, Evil chicken wings, Evil chicken legs, Evil chicken feet, Clown mask, Clown bow tie, Clown gown, Clown trousers, Clown shoes, Hunting knife, Anti-panties
Note: The spooky gear and Eek are currently not able to be equipped and as such have been omitted from the above list.
Malygos/Ignecarus mask - 10% extra rolls
Warlock/Witch outfit (cloak, legs, top) - 10% extra rolls
The event can be started by using the command =trickortreat or =tot
This command can only be run from 6pm - 4am (UK time) or from 1pm - 11pm (EST). You are also limited in the number of trips you can send per day to two, this was recently changed (10/15/21), along with an increase of rolls to 2.5x greater to allow you to still get the same output while sending less trips.
It gives various Halloween themed candies and foods as a result, including: Choc'rock, Chocolified skull, Eyescream, Rotten Sweets, Toffeet, Candy Teeth, Hairyfloss, Goblinfinger Soup, Benny's Brain Brew, and Roasted Newt. (In order below)
Four human pieces (those being the Human Appendage, Sliced Femur, Human Blood, and Human Tooth) can be found while doing farming trips at a rate of one in two-hundred minutes, upon which the trip return message will have an attached phrase which can vary.
Currently the Halloween pet, Gregoyle, can be found while killing gargoyles when the user has at least one Choc'rock in their bank. The pet has a small chance to appear on a trip when a Choc'rock is consumed. The longer a trip is, the higher the chance of a gargoyle consuming the Choc'rock, so using a Zak when attempting to get the pet is recommended. The current observed average to get the pet is five Choc'rocks consumed, however no official rates have been provided. Once a first pet has been obtained, the chance of a Choc'rock being consumed is roughly three times rarer.
Pumpkinhead is a mass only boss that will only appear in the main discord server for the month of October. He can be summoned with a mysterious token (which may be given to t5 patrons), else you can join the mass for the boss every five hours.
To participate in the mass you must have at least 60hp worth of Halloween candies, and a free minion. Once a mass has started you will have ten minutes to join before it auto sends, or it will auto send when 250 users have joined the mass. Listed below are the hp values of each candy:
Candy Teeth - 3hp
Toffeet - 5hp
Chocolified Skull - 8hp
Rotten Sweets - 9hp
Hairyfloss - 12hp
Eyescream - 13hp
Goblinfinger Soup - 20hp
Benny's Brain Brew - 50hp
Roasted Newt - 120hp
Two schedules for the boss can be found in the pinned messages of the Halloween channel in the discord. The boss rewards guaranteed Halloween candies, (listed above) as well as a chance (1/5) at a piece of the spooky armour set, and a pet. This consists of:
Haunted Boots
Haunted Gloves
Haunted Cloak
Haunted Amulet
Pumpkinhead's Headbringer
Pumpkinhead's Pumpkin Head
Mini Pumpkinhead
It is highly recommended for anybody that is dry on items from the boss to attempt to buy a Haunted Amulet, as when you have the amulet equipped, did not roll a unique item, and have received two or less total unique drops in the Pumpkinhead CL, you will have a 50% chance to receive a unique item in your name. If you have received a pet in the mass, your drop will be highlighted in bold.
Note: All the items obtainable from this event will be discontinued, and mysterious tokens will be unusable.
Special thanks to Dark and DT for compiling this information.
Monkey tame, hatched from Monkey Egg.
Congratulations! You have beat enough monkeys to be rewarded with your very own chimp! Your ape can run around and gather supplies for you while you monkey around elsewhere.
On hatching, there is a 1/60 chance that it could be a shiny monkey, which is increased by 3% (to 1/58) with a Ring of luck equipped or in the bank.
Upon getting a Monkey Egg, you can put it in your nursery and hatch it. It will take 4.5 hours to hatch. Once hatched it will grow over time from a baby -> juvenile -> adult.
In order for the tame to grow you have to send it out on collecting trips
Like the /collect
command, you can send your monkey tame off to go collect items. e.g. /tames collect blue dragon scale
A baby monkey is equivalent to the collecting speed of a minion, an adult monkey can get over 3x faster, with the 2 fed item boosts!
The activities for the Christmas event are the following commands:
=Xmas
- Used to assign your minion to a specific team, although it has no impact on the event, and you can participate in either trip.
=Xmas Steal
- Sends your minion on a trip to steal presents
=Xmas Deliver
- Sends your minion on a trip to deliver presents
Festive Wrapping Paper - Obtained from a 2x loot trip when delivering or stealing.
Festive Present - Can be bought when you have 10 Festive Wrapping Paper and a certain amount of coins, which increases per present purchased.
Festive Jumper - An equippable cosmetic with no use, it is obtained from opening Festive Presents.
Golden Shard - Obtained from Festive Presents, they can be used to create a Golden Partyhat.
Seer (Pet) - Obtained at a rate of 1/150 trips, it has no currently known perk or use.
The following items are random, useless items that are obtained while doing Christmas activities:
Christmas pudding amulet
Christmas Tree Hat
Christmas Tree Kite
Yule Log
Christmas Pudding
Pretzel
Festive Mistletoe
Roast Potatoes
The following table shows items that are obtained from trips when you have a specific pet equipped. There is a 50% chance you will receive the item when you have the specific pet equipped.
Deathtouched Darts can be obtained from , and are used to cause any one /k
trip to return instantly.
The following are the current perks for different tiers of patronage at . All Patron perks can be shared with an ironman alt account. (Note that these perks can also be paid for through the option.)
Currently the only tames that are in game are: The Dragon tame which does combat, see . The Monkey tame which does collect trips, see .
Having an idle dragon tame gives a 20% reduction in log and ore cost at the .
See for more information on hatching it.
For more information on tame commands see
5-35% (See )
Allow you to kill additional monsters, as well as reduce food usage by 5-33% (See r)
Certain require a minimum tier of to be killed.
2x cooking speed (Does not stack with )
3x tanning boost (Does not stack with ) Required for smelting dwarven bars
2x fletching speed (stacks with )
4x Smithing boost (not smelting, does not stack with ) 15% speed boost at Giants Foundry
Brings back pickpocket loot, including
Brings back random seeds (non-PvM trips only) 1/5000 minutes chance to bring back a
1/500 from
Doubles minigame loot
Notes: *Smokey does not have to be equipped for this perk. ±Invention provides this perk in the form of .
Getting a baby raven from passive ability, then takes 8 hours on average to grow.
Buying any normal kitten with /buy kitten
, doing has a 100% chance to turn it into a magic kitten, then takes 5 hours on average to grow.
1/6,000 from
1/300†from
2M Tokens
1/100 (1/75 on task) from
1/20,000 rolls from
1/2,500 from
Made with Bloodsoaked Feather from using /create item:Nexterminator
1/1,536 from
Achieve 40k+
You need only 4 scary items equipped for the max boost of 10 rolls. Be sure to equip a if you have one to trick or treat for the max time possible. The easiest spooky items to find if you are unable to buy any items or are an iron is the skeleton set, which can be earned from killing skeletons with =k skeleton
There are no specific requirements to hatch the monkey tame. See for more information on hatching it.
For more information on tame commands see
T1
5%
1x Polypore staff
95
T2
8%
1x Oceanic relic, 1x Seamonkey staff (t1)
105
T3
14%
1x Aquifer aegis, 1x Seamonkey staff (t2)
115
Tan Leather
Per 5 casts: 5x Fire rune, 1x Nature rune, 2x Astral rune
Plank Make
Per 1 cast: 15x Earth rune, 1x Nature rune, 2x Astral rune, Coins (Regular:70 | Oak:175 | Teak:350 | Mahogany:1,050 | Elder:5950)
Spin flax
Per 5 casts: 5x Flax, 5x Air rune, 1x Nature rune, 2x Astral rune
Superglass make
Per 3 casts: 3x Giant seaweed, 18x Bucket of sand, 10x Air rune, 6x Fire rune, 2x Astral rune
Impling Locator
chance to find implings
Equip, do not feed: Divine Ring
15% speed boost, doubles chance of gmc from master caskets
Equip, do not feed: Abyssal Jibwings
5% chance per clue of getting a roll at the tier below what you're doing
Equip, do not feed: Abyssal Jibwings e
+30 minutes max trip length
Equip, do not feed: Demonic Jibwings
30% chance to not use any food
Equip, do not feed: Demonic Jibwings e
+30 minutes max trip length
Equip, do not feed: Third Age Jiewings
Doubles all gp received
Equip, do not feed: Third Age jibwings e
+30 minutes max trip length
Zak
Adds 35 minutes to trip length
Voidling
10% collecting speed increase
Ring of Endurance
10% collecting speed increase
Mr. E
1/12 chance to double loot
Klik
22% casting speed increase
Smokey Painting
Wilvus
Smokey BBQ Sauce
Smokey
Roasted Ham
Hammy
Doug's Chocolate Mud
Doug
Flappy Meal
Flappy
Pumpkinhead Pie
Mini Pumpkinhead
Corn on the Cob
Cob
Gr-egg-oyle special
Gregoyle
Pavlova
Harry
Prawns
Harry
Shepherd's Pie
Lil Lamb
Fish n Chips
Ishi
Bacon
Plopper
Ratatouille
Remy