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Tames

A tame is a special form of pet that isn't in your bank or equipped. You can send the tame out on trips.

Every tame has a combat level (Dragon) or a gatherer score (Monkey).

Items that your tames get will not be added to your collection log.

Currently the only tames that are in game are: The Dragon tame which does combat, see Igne Tame. The Monkey tame which does collect trips, see Monkey Tame.

Commands
Description

In order to hatch the tame you must build a nursery with /nursery build. You will need 105 Construction along with 200 elder planks, 10 marble blocks and 500 feathers to build the nursery.

Once the nursery is built you can then fuel the nursery with /nursery fuel Fuelling the nursery will require 2,500 elder logs and 10,000 coal.

Finally, once you have satisfied these requirements you can add your egg to the nursery i.e. /nursery add_egg item:Dragon egg

Note: The ring of luck provides a 3% boost to the chance that on hatch the tame will be a shiny.

Tames can be merged using the following commands: /tames select x to select the tame you wish to keep, then /tames merge y to merge y into x, deleting y in the process. There is no way to revert this.

Both tames do not need to be adults.

When a tame is merged, all of the following will be kept:

  • All items fed to either tame

  • All items collected by either tame

  • The stats of both tames will be merged, keeping the highest of both tames

To merge two Igne tames, you must have 110 Runecraft, 110 Magic, and 110 Herblore, and it will cost 100 Ignecarus scales, 6 zenyte, 10 onyx, 1 draconic visage, 2,500 soul runes, 600 astral runes, and 100 elder runes. There is a 10 million coin fee for merging tames. To merge two Monkey tames, you must have 110 Runecraft, 110 Magic, and 110 Herblore, and it will cost 3000 bananas, 50 magic bananas, 1 chimpling jar, 2,500 soul runes, 600 astral runes, and 100 elder runes.

Eagle Tame

Boosts

You can feed the dragon tame certain items with /tames feed [item] Note: Feeding any other items (food included) will have no effect\

Item
Boost

Impling Locator

chance to find implings

Igne Tame

Once you have received a Dragon Egg drop from Ignecarus, you can go about growing your own tame!

You can send the dragon tame out on PvM trips and it will get you loot.

Having an idle dragon tame gives a 20% reduction in log and ore cost at the .

The dragon tame will take 18.5 hours to hatch. Once hatched there is a 1/30 chance its a rare shiny dragon, which is increased by 3% (to 1/29) with a Ring of luck equipped or in the bank.

See for more information on hatching it.

It starts off as a baby, but grows from baby -> juvenile -> adult. At the adult stage, its the strongest. It grows up over time while doing PvM trips. You need to feed it raw food each time it goes on a trip.

Monkey Tame

Monkey tame, hatched from Monkey Egg.

Congratulations! You have beat enough monkeys to be rewarded with your very own chimp! Your ape can run around and gather supplies for you while you monkey around elsewhere.

There are no specific requirements to hatch the monkey tame. See for more information on hatching it.

On hatching, there is a 1/60 chance that it could be a shiny monkey, which is increased by 3% (to 1/58) with a Ring of luck equipped or in the bank.

Upon getting a Monkey Egg, you can put it in your nursery and hatch it. It will take 4.5 hours to hatch. Once hatched it will grow over time from a baby -> juvenile -> adult.

In order for the tame to grow you have to send it out on collecting trips Like the /collect command, you can send your monkey tame off to go collect items. e.g. /tames collect blue dragon scale

Monkey Staff & Spells

Seamonkey staffs allows your monkey to cast spells

You can acquire a t1 staff then upgrade it to higher tiers using the create command /create item:Seamonkey staff (t1)

Staff Tier
Speed Boost
Cost
Magic level

Equip, do not feed: Divine Ring

15% speed boost, doubles chance of gmc from master caskets

Equip, do not feed: Abyssal Jibwings

5% chance per clue of getting a roll at the tier below what you're doing

Equip, do not feed: Abyssal Jibwings e

+30 minutes max trip length

Equip, do not feed: Demonic Jibwings

30% chance to not use any food

Equip, do not feed: Demonic Jibwings e

+30 minutes max trip length

Equip, do not feed: Third Age Jiewings

Doubles all gp received

Equip, do not feed: Third Age jibwings e

+30 minutes max trip length

Sets the tame's name

/tames feed [items]

Feeds your tame items

/tames kill [monster]

Send tame on PvM trip

/tames collect [item]

Send tame on collection trip

/tames cancel

Cancels your tame's trip

/tames equip [item]

Equip a igne claw or armor item

/tames unequip [item]

Unequip a igne claw or armor item

/cl name:[boss] type:Tame (Tames Collection Log)

View your tames collection log

/tames status

Shows current tame's status

/tames list

Shows a list of all tames

/tames view [name/id]

Shows info about a tame

/tames select [name/id]

Selects a tame

Hatching the Tame

Merging Tames

/tames set_name [name]

When your tame hatches, their stats are decided. However, it doesn't reach its full potential until it's fully grown. You can calculate what max-stats your dragon will have by multiplying the baby stats by 3 (keeping in mind rounding up/down). This stat influences how fast it does PvM trips.

You can send the dragon tame on trips with /tames kill [monster].

For more information on tame commands see Tames

You can feed the dragon tame certain items with /tames feed [item] Note: Feeding any other items (food included) will have no effect\

Item
Boost

Abyssal Cape

20% food reduction

Zak

+35 minutes to trip lengths

Ori

Certain demi bosses require a minimum tier of Igne Armor to be killed.

A minimum of Justiciar igne armor is needed for the following:

  • Nihiliz

  • Treebeard

  • Queen Black Dragon

  • Callisto

  • Vet'ion

  • Venenatis

Hatching the Tame

Growth

Baxtorian Bathhouses
Tames

Boosts

Boss requirements

A baby monkey is equivalent to the collecting speed of a minion, an adult monkey can get over 3x faster, with the 2 fed item boosts!

For more information on tame commands see Tames

Item
Boost
Collect
Cast

Zak

Adds 35 minutes to trip length

Hatching the Tame

Growth

Tames

Boosts

5%

1x Polypore staff

95

T2

8%

1x Oceanic relic, 1x Seamonkey staff (t1)

105

T3

14%

1x Aquifer aegis, 1x Seamonkey staff (t2)

115

A tier 2 staff is needed to cast any spell currently. The tier 3 staff boosts your cast time by 12%

Feeding your monkey a Klik boosts your Tan leather cast time by a further 22%

Tame spells are cast with /tames cast

Spell
Cost

Tan Leather

Per 5 casts: 5x Fire rune, 1x Nature rune, 2x Astral rune

Plank Make

Per 1 cast: 15x Earth rune, 1x Nature rune, 2x Astral rune, Coins (Regular:70 | Oak:175 | Teak:350 | Mahogany:1,050 | Elder:5950)

Spin flax

Seamonkey staff Creation

T1

Seamonkey Spells

Voidling

10% collecting speed increase

Ring of Endurance

10% collecting speed increase

Mr. E

1/12 chance to double loot

Klik

22% casting speed increase

Per 5 casts: 5x Flax, 5x Air rune, 1x Nature rune, 2x Astral rune

Superglass make

Per 3 casts: 3x Giant seaweed, 18x Bucket of sand, 10x Air rune, 6x Fire rune, 2x Astral rune

25% extra loot

Dwarven Warhammer

30% speed boost

Mr. E

1/12 chance to double loot

Impling Locator

chance to find implings

Equip, do not feed: Igne Claws

5-35% (See )

Equip, do not feed: Igne Armor

Allow you to kill additional monsters, as well as reduce food usage by 5-33% (See r)

Sea Kraken
Malygos
Igne Claws
Igne Armo

Igne Equipment

Igne Claws can be created to give your Igne tame a PvM speed boost

Warning: Do NOT feed your claws or armor to your tame. You will not get any boost and lose the item forever.

You can create each tier of igne claws and armor by using the /create command, starting with Runite igne claws or Dragon Igne Armor.

To equip igne claws and armor, use /tames equip and select the tier you would like to equip. To unequip (and upgrade) the igne equipment, use /tames unequip

Each set of claws and armor require a certain smithing, crafting, and invention level to create them:

  • Runite: Level 80 (Claws only tier)

  • Dragon: Level 85

  • Barrows: Level 90

**Justiciar requires Level 99 invention to disassemble

Tier + PvM Boost
Materials Cost
Name
Food Reduction
Cox/Tob Death Chance
Materials Cost

Volcanic: Level 95
  • Justiciar: Level 95** (Armor only tier)

  • Drygore: Level 100

  • Dwarven: Level 110

  • Gorajan: Level 120

  • Volcanic (17%)

    Barrows Igne Claws, 10x leather, 250x Obsidian Shards, 2x Volcanic Shards, 1500x metallic, 200x strong, 200x flexible, 200x sharp

    Drygore (22%)

    Volcanic Igne Claws, 10x leather, 2000x drygore, 1500x metallic, 200x strong, 200x flexible, 200x sharp

    Dwarven (27%)

    Drygore Igne Claws, 10x leather, 2500x dwarven, 1500x metallic, 200x strong, 200x flexible, 200x sharp

    Gorajan (35%)

    Dwarven Igne Claws, 10x leather, 2x gorajan shards, 2000x metallic, 200x strong, 200x flexible, 200x sharp

    Grand Total

    Igne Gear Frame, 30 Runite Bars, 70 Leather, 10,500 Metallic, 1,700 Strong, 1,700 Flexible, 1,700 Sharp, 50 Orikalkum, 100 Barrows, 2,000 Drygore, 250 Obsidian Shards, 2 Volcanic Shards, 2,500 Dwarven, 2 Gorajan Shards

    8%

    75%

    Dragon Igne Armor, 10x leather, 1500x metallic, 200x strong, 200x protective, 100x barrows

    Volcanic Igne Armor

    10%

    65%

    Barrows Igne Armor, 10x leather, 250x Obsidian Shards, 2x Volcanic Shards, 1500x metallic, 200x strong, 200x protective

    Justiciar Igne Armor

    15%

    50%

    Volcanic Igne Armor, 10x leather, 1500x metallic, 200x strong, 200x protective, 5x justiciar

    Drygore Igne Armor

    22%

    30%

    Justiciar Igne Armor, 10x leather, 2500x drygore, 1500x metallic, 200x strong, 200x protective

    Dwarven Igne Armor

    27%

    10%

    Drygore Igne Armor, 10x leather, 3000x dwarven, 1500x metallic, 200x strong, 200x protective

    Gorajan Igne Armor

    33%

    5%

    Dwarven Igne Armor, 10x leather, 2x Gorajan shards, 2000x metallic, 200x strong, 200x protective

    Grand Total

    Igne gear frame, 70 leather, 11,000 metallic, 1,400 strong, 2,200 protective, 80 orikalkum, 100 barrows, 5 justiciar, 2500 drygore, 3000 dwarven, 250 obsidian shards, 2 volcanic shards, 2 gorajan shards

    Runite (5%)

    Igne Gear frame, 30x runite bar, 10x leather, 1000x metallic, 500x strong, 500x flexible, 500x sharp

    Dragon (8%)

    Runite Igne Claws, Dragon Claws, 10x leather, 1500x metallic, 200x strong, 200x sharp, 200x flexible, 50x orikalkum

    Barrows (14%)

    Dragon Igne Armor

    5%

    85%

    Igne gear frame, 10x leather, 1500x metallic, 200x strong, 1000x protective, 80x orikalkum

    Igne Claw Creation

    Igne Armor Creation

    Dragon Igne Claws, 10x leather, 1500x metallic, 200x strong, 200x flexible, 200x sharp, 100x barrows

    Barrows Igne Armor